unproductive's Comments

Comment

ShellShock Live

Play ShellShock Live

Feb. 23, 2012

Rating: -12

I AGREE WITH WARZONE THIS GAME IS COMPLETELY UNREALISTIC KITTENS DO NOT EXPLODE WHEN YOU THROW THEM AT PEOPLE GET YOUR ACT TOGETHER KCHAMP JEEZE

CycloManiacs

Play CycloManiacs

Aug. 11, 2009

Rating: 0

@ people having trouble with the piano chase, I found it helps if you hop over the jump ramps

Kongai

Play Kongai

Dec. 15, 2008

Rating: 0

supermarth64, you could say the same of any attack that can hit you as you switch. Either kill Anex, as you said, or switch out and take the hit. Better yet, don't get into that situation in the first place.

99 Bricks

Play 99 Bricks

Nov. 11, 2008

Rating: 0

Guys, just because someone's got the impossible badge before the hard doesn't mean they cheated. I used all 99 blocks and got less than 600 height: http://i36.tinypic.com/2qvv21w.png In fact, it's easier to get the impossible if you don't worry about height at all.

Portal(new)

Play Portal(new)

Jun. 01, 2008

Rating: 0

@badgebandit pretty sure it isn't and I'm also pretty sure that if this was actually solvable then at least some of the people who had completed it would have revealed the code here; either to help or to show off how smart they are. Not to mention that if there really are more levels to this, if I was a developer who had spent time on a game I think I'd want people to actually be able to play them.

Music Catch

Play Music Catch

May. 23, 2008

Rating: 0

I really like the music. It's like some of the more acoustic Sigur Ros stuff. However, the actual gameplay simply isn't particularly interesting to me. Maybe add powerups that change colours or the shape of the line or something to provide a different challenge. 3/5

Warlords: Call to Arms

Play Warlords: Call to Arms

Apr. 07, 2008

Rating: 0

@p4nd0raguy: you can be the demons when you complete the game with another race.

You Have To Burn The Rope

Play You Have To Burn The Rope

Apr. 03, 2008

Rating: 0

Holy crap this is some sort of genius.

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 01, 2008

Rating: 0

yeah indy, it's far to the right

Kongai

Play Kongai

Apr. 01, 2008

Rating: 0

RandomTaskMan: You should probably then switch to a character with decent physical defense, and it hardly does any damage.

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 01, 2008

Rating: 0

To beat the boss you have to hit it 20 times. And M500, kier wrote how to get the ace on suspended a few posts below. vvv

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 01, 2008

Rating: 0

aha! Thanks kier!

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 01, 2008

Rating: 0

If somebody could give me an idea of how to get the ace on Suspended I'd be very appreciative. I can see it but can't get it, and it's the only thing I need to unlock tower of glory.

Kongai

Play Kongai

Mar. 26, 2008

Rating: 0

holyglory: I think the best bet would be to not let that happen?

Pillage the Village

Play Pillage the Village

Feb. 21, 2008

Rating: 0

Tesfan, if you hover over a group of them with the iron glove, wait for them to strike the ground, then drop an anvil on their heads, they don't seem nearly so tough ;)

Whaa

Play Whaa

Feb. 06, 2008

Rating: 0

So is it _supposed_ to start on level 10 then?

Protector

Play Protector

Feb. 05, 2008

Rating: -1

iranaeus: you have to use skill points to unlock the special units

Protector

Play Protector

Feb. 05, 2008

Rating: 0

I don't get any lag on IE7 but there were occasions when my mouse couldn't click my units for a while until I'd clicked on an enemy. My only other issues with it are that I'd like some method of 'selling' units and to fast-forward through waves. Other than that, 4/5.

selectiveExposure

Play selectiveExposure

Jan. 26, 2008

Rating: 0

It's a decent concept and nice presentation, but the main problem I had was the fact that the paddle doesn't move in the full arc unless you move it very fast. 3/5

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Dec. 10, 2007

Rating: 0

I'd also agree with others that your auxiliary buildings die too easily. Maybe a seperate bar for shields and recharge time? Anyway, brilliant game! 5/5 and favourited.