weirdguy's Comments

Game Comments
Play Hippolyta Hippolyta Apr. 12, 2014
I like how the hoplites just die regardless of you succeeding or failing, which means that they're basically sending their soldiers on a suicide mission.
Play Ditto Ditto Apr. 07, 2014
Holy crap, Nitrome. Usually your games have some sort of massive flaw in them that makes everything else a sad waste of design, but this time I'm not even sure if this came from Nitrome.
Play How Dare You How Dare You Apr. 02, 2014
After a certain launch speed and magnet upgrade, many coins don't actually come into contact with the user during launch...also, it's nigh impossible to try grabbing all of the worms out of a worm cannon without hitting the acid somehow.
Play Clout: The Game Clout: The Game Mar. 31, 2014
It would be easier to believe that balanced gear has any use if I could actually tell the difference between changes that I am causing through gear, and effects that have nothing to do with gear at all, but are still affecting the end result. While obscuring the actual way plays are calculated prevents possible exploits, it also makes it nigh impossible to tell if what you do to try to play better actually matters beyond not gaffing, because something I may perceive as "effective play" might actually just be coincidence, superstition, or falsely attributed effect.
Developer response from delosford

The help files very clearly state what is affected by each stat. You can also see these effects in numerical impacts of ability plays, Clout gain, and different things being reported as a defense from skullduggery in the paper. Obfuscation of exact numbers behind these mechanics is done to prevent powergaming, not exploits.

Play Clout: The Game Clout: The Game Mar. 29, 2014
also, for all the time I've spent in this game I haven't seen any mention of the assorted signs, posterboards, and other grade school props many legislators typically bring to make their points
Developer response from delosford

There's a few ability texts that reference graphs and whatnot.

Play Clout: The Game Clout: The Game Mar. 29, 2014
as in make it so that we can save specific outfits to swap to with one or two clicks instead of having to equip each piece individually
Developer response from delosford

It's much more advantageous to find a set of gear with balanced stats than to try switching between gear that stacks something in particular. Gear of all types has uses in any given situation. About the only thing that falls outside of this is protection stacking to avoid assassinations, but that's being altered soon.

Play Clout: The Game Clout: The Game Mar. 29, 2014
would you be amenable to making preset gear configurations as a paid feature
Developer response from delosford

Probably... but I'm not quite sure what you mean? Could you elaborate a bit more?

Play Warlords: Epic Conflict Warlords: Epic Conflict Mar. 29, 2014
"Sir, the enemy has set the fields alight! If we attempt to march through them, we will surely perish!" "DO NOT STOP MARCHING FORWARD IN A STRAIGHT LINE THAT IS AN ORDER" "But, sir, we-" "THAT IS AN ORDER SOLDIER I DO NOT TOLERATE INSUBORDINATION"
Play Warlords: Epic Conflict Warlords: Epic Conflict Mar. 29, 2014
If you disagree with a tag, go into the "ADD TAGS" menu and adjust it yourself.
Play Astrox Astrox Mar. 26, 2014
Could you make it so that there's some sort of settings option for screen resolution? The widescreen option just stretches everything instead of actually adjusting the field of view and not affecting the HUD.
Play Learn to Fly Idle Learn to Fly Idle Mar. 19, 2014
You really missed the opportunity to name this "Learn to Flydle".
Play Gateway I Gateway I Mar. 19, 2014
Talk about necroposting. Hahaha.
Play Death lab Death lab Feb. 28, 2014
The people who run this facility really shouldn't use the same password for everything.
Play Cosmic Clicks Cosmic Clicks Feb. 16, 2014
I'm surprised there isn't a joke about how streamlining is kind of pointless in a vacuum.
Developer response from Dark_Timmy

Welp, yah, there is. I think Max comments on that while they do the first upgrade.... pretty sure about it too. Thanks for the comment and the play too! I appreciate it! Best, -Tim

Play Steam Defense Steam Defense Feb. 12, 2014
Maybe if they hadn't bought all of their equipment from Hummer, they wouldn't be in this mess.
Play Bunny Invasion: Easter Special Bunny Invasion: Easter Special Feb. 06, 2014
"And he rose, on the third day..."
Play Tesla: War Of Currents Tesla: War Of Currents Jan. 25, 2014
The first game I've seen in which Tesla and Stalin team up...
Play Island Escape Island Escape Jan. 23, 2014
Once again, since everything in this game is earned by performing actions, you want to put ALL of your points into health, as the only other way you will gain it is by getting hit. In the face. This is generally not a pleasant thing to train.
Play Second Wind Second Wind Jan. 23, 2014
Note: start with the Esper. The ability to double your damage AND automatically hit enemies will pretty much steamroll this game to death.
Play Painters Guild (Alpha) Painters Guild (Alpha) Jan. 23, 2014
Tips: place your painters together. Place them together on wide works, place them side to side with smaller works. Place the chairs next to the paintings. Every moment spent nearby will enrich the less experienced painter and speed up jobs when they are combined, although if they have a difference in quality, this might affect the final result.