Keep in mind the range of attack that your enemy has and how occupied they are. You can dick around and reinforce your attacks as long as you know that they can't reach the cells you're using as support or counter your attacks because they're trying to do something pointless.
Remember. Be overly aggressive. The AI may be able to control multiple nodes at once, but you can react faster than it can because you're the weird and unpredictable factor in the game. Probe defenses, cut tentacles the moment you have an unresisted attack with multiple assaults, and you will capture quickly with less of a costly struggle.
Bug: if you lose the Anchovy Cup, you still somehow end up in the Flounder Cup in the next season, and you will continuously lose to their significantly higher stats until you just quit out of annoyance.
Tips for special attacks: lead with the breathtaker to soften them up, use concentration on the champion when their manager calls out a special (they like to stack their specials consecutively), and whirlwind when the opponent is out of stamina (they can't block or dodge as effectively and usually one or two of the hits strikes at max power).
Further examination of these items leads me to believe that you might just have the stats of lower and higher tiers of the same item switched around, especially when higher tiers seem to consistently have lower stats, lower upgrade boosts, and lower upgrade costs.
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