@MrSkibone I appreciate the feedback. I understand this is not a game everyone will like, or even understand for that matter (not in a "yur dumb, huurr" sort of way, but in a "oh i get why someone made that" sort of way). It's hard to explain to non-developers, but indies have always tried to push the bar, pushing the limits of what constitutes a game, or even throwing the rules out completely. This game is an experiment, trying out a different kinds of play. Not everyone will like that, but a lot of people have found the very act of figuring out the rules of the game to be fun. Even if only one person enjoyed my game, that makes it all worth it for me.