Ok, so this new update broke my game. For some reason my power keeps going up and wont stop (I have nothing but deactivated uranium so I shouldnt be gaining any power at all) Because of this though everything is always burning up thanks to my heat exchangers. Removing them causes my actual reactor itself to gain heat. Heat sinks cant kill the heat fast enough.
Okay so it seems about 2.5 B is the max that your numbers go, after that you hit - numbers. So while you could use this to glitch the game into giving you infinite research points, or infinite building materials, unfortunatly the other two lead to game over as youll lose X food per turn or just straight up die. (Though to be fair by the time you can even DO this your already in sandbox mode)
fun game by the way
You know, it goes to show how great Nerdook games are when I have all the badges, and I have AAA games like Black Flag or Bioshock: Infinity to play. And on my day off from work, rather than playing those games I'm here playing this game again.
My thought process 'I'll get the badge of the day then do some homework' *gets on Kong* 'Oh a Nerdook game on beta, I'll check it out' I forgot that with nerdook games there is no 'check it out' there is only 'play until you beat it, then play it more, then keep playing until search parties are formed'
It would be nice to have a place where you can see all the flavor text. I mean its nice to see them on the loading screen but sometimes I see the same one over and over and want to read a new one. Plus there are some flavor texts that are kinda interesting to read and think about.
Ok there is nothing more frustrating than watching your janitors walk by a pile of garbage fifty times, or your electricians ignore electrical problems. I've had the biggest pile of garbage on my second floor right in front of a shop that has had electrical problems since the second day. I've fired and rehired janitors and electricians, I've hired armies of both, and yet they still ignore the problems. It would be really nice to have the ability to prioritize problems, or at least have the people actually do their job.
Wow so apparently every boss is the Kraken and every basic enemy is the Deep Squid. That makes things easy.
But in all seriousness the game is fun, abit fidgety when it comes to trying to be precise in where you are, but beyond that its a good game.
I like the game, I like the original. However I cant beat this game. Its not that the games hard, its that the games frustrating. It is extremly annoying when your fighting a foe, they only need one hit to die and you should be fine for two turns. Then the enemy suddenly gets two turns in a row without any stuns. --- Your allies are better than the first game (where in my opinion they are useless) but it is extremely frustrating when you set your healer ally on defend and he sits there attacking anyway while you die from random little DoTs (for the lulz I guess) --- Honestly I try, every so often I come back to the game and play it some, then stop playing when those things get on my nerves again. At the least fix the 'sometimes enemies get two turns in a row' thing. And dont try saying its speed based cause I've tried re-speccing nothing but speed and they still do that stuff.
Wow, you kinda need to fix the 'when you die you will start here' thing. I got to 34 died, respawned on 19 like normal. Then I got to 88 and died, however when I respawned I was back on 19. Thats frustrating enough that I need to stop playing this game for a bit.
Ok, why does my guys occasionally take over 8000 points of damage after their turn ends? They arent poisoned, nor burned, its not the enemys turn. I'm using the Mage and the Shielder, they are lvl 10 (though its been happening since they were lvl 8) and its a big pain when it happens cause my shielder only has 4000+ hp
wow, its a decent game, hilarious to see others answers (what year was Bill Gates born? opponent: 2001) But I do have two issues, the first is that your foe can attack your castle from anywhere on the final round. The second however is bigger, four of the games I played my opponents must have gone afk cause they never answered their questions. If someone doesnt respond to say...two questions have the bots take over cause that is just sad.
Hmm, needs some form of an ending. I beat the final guy and all I got was a 'game over' then a 'victory heres your money' screen...I would have liked some kind of ending screen, maybe the main guy standign over the hand or something...
its a decent game, right until lvl 45. I'm pumping out 7 lvl 5 buildings sending everything I can at him but I cant scratch him. I take a building and he uses magic to take it back. I take the magic buildings and he sends half his body (150) to take it back. After 1:30 playing he starts to attack you with take over spells and his own creations. Plus on top of that he is immune to magic himself so if you manage to take one you still cant dent him. I'm sorry but this gets a 3/5, It would have been a fun game but unfortunately you decided to go with the rage inducing boss rather then a tactical thinking one.
Okay, Ive been playing your games again, and there are afew things about this game that really gets annoying fast. The first is those bombs, trying to fly back to the ship when youve fallen out is really annoying when your getting pelted by bombs.---The second was that there wasnt enough respawn areas in the final area. If you expect us to get through that without being stressed all to hell, then we need more respawn areas.---However the most annoying thing by far was the constantly re-spawning enemies, it was annoying to have an enemy pop back to life right on top of you, and some enemies are already a pain to kill (namely the 'anti robots with robots inside them')---While the other games are quite fun to play, this one is so stressful that I actually wanted to break my computer.
cont from below -> Issue 3 aiming. The aiming isnt bad but when you carefully aim and figure out a spot to make it go where you need it, usually it stays the same. I've found that even when I aim at the exact same spot on the right (where you can feintly see the dotted white and blue line) the ball still goes all willy nilly to completely different areas. = Honestly this could have been a good game, but right now its a 2/5
You obviously tried but there are so many flaws to this game that it makes me wonder if you bothered to play the game yourself (or better yet get another person to play it) - Issue 1 conveyance you have none. Why do I sometimes gain a aim assist for half a second then have it disappear? How do I gain it? Why does it disappear? How do I get past F$%#ing lvl one? This is all bad design. - Issue 2 switching. Why can I not switch orbs? Even the sh!t of these games let you switch between the two orbs you can see, its a staple and necessity of these games especially when your continually given f%#*ing greens when all the greens are F@*%ing on the inside of the shape and you need a f*@$ing blue to break through. ->
Every so often when loading a save your characters will be off the map with no way of returning. I've started to save multiple times in different slots because I've had several saves mess up this way (reloading the save does nothing as once it messes up it seems there is no other way to correct this issue