the random jump thing is supposed to be luck. thats the whole point. listen to discon, its based off an original game. very well executed, i enjoyed it very much. and people, stop complaining, the jump is part of the challenge
i enjoyed it. i agree, though, it needs levels. it would give it more of a game feel, and not a 50s pastime, where you stack stuff for fun. maybe have some obstacles to build around, or enemies to worry about.
it loaded fine for me. all i request is maybe a walkthrough tutorial, explaining directions, and how to establish a full working course. im sort of having a hard time grasping how to make a full track.