This game is dull as hell. after danger level 20 or so the game doesn't change at all. im up to danger 30 without having upgraded AT ALL from my danger 20 ship. As long as you have a solid combination of shields, damage (riffe guns/alien/homemade) and point defense lasers, just add 2x level 2 nukes and 6x support2s and every level is easymode.
Yet another crappy pay to win "free" game. Pay for gold -> get extra powerful heroes! Skip timers, refill your water aka stamina/energy whatever you want to call it. Basically 0 balance for free players. This will be empty in a week or two after it releases officially.
Meh. another collect collect collect game with no real explanation or gameplay. 90% of the time you just watch battles being fought with little to no interaction when you are just farming. 1/5. Don't waste your time.
The grind here is waaaaaay too much. Back in bloons td you had to unlock things with kills in RBE. Now... it's probably the same amounts but in maps you have to clear. < you require anywhere from 200-3500 for EACH tower you want to build + wait + research sold separately! Typically you get 200-500 "cash" per map. WAYYYY too much grind and wait. Esp the technologies. I just tried to upgrade Ninja 3/x... 24 HOURS to get ONE upgrade? the fact that it cost 6000 cash + 20 bloonstones isnt enough??? I still have to wait a whole day? Oh and only way to get bloonstones... 5 for a PERFECT run. Basically if you are a casual stay away. far far away.
The controls need a little bit of work. For some reason they go crazy if you hold space and fire your bow for too long. Then suddenly the screen starts scrolling in random directions, game thinks you are clicking when you are not etc.
Oh one last thing. Why can your ship still fly without any fuel? I know it would be lame to be stranded, but the result should be like 50% max speed or something so there's incentive to keep fuel around apart from using the afterburners (which is a fairly good reason!)
1. Inter sector travel should have reduced time... or just not exist at all.. Don't make it seem like an option when it really isn't when everything is so far apart with absolutely nothing in between.
2. Trade goods. Entirely ignorable and unprofitable. Make them play a larger role or not at all.
3. Better "mission" interface - allow marking of missions to note what you are working on, completion status - how many kills/cargo you have out of the required, and last but most importantly... NO AUTO REMOVAL when a mission is tagged! It sucks to do a mission like 45 recon, get maybe 30 in, and the mission has disappeared before you've had a chance to spawn the rest of the recons you need.
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