yungs' Comments


Star Runner : Genesis

Play Star Runner : Genesis

Sep. 03, 2015

Rating: -3

the pirate on su-1 movement is really too buggy. giving up after so many tries. actually quite pissed because it's unfair that way.

Developer response from FremenCorp

sorry for the inconvenience yungs, we'll try to fix/tune that in an upcoming version. Thank you for trying our game

Straw Hat Samurai: Duels

Play Straw Hat Samurai: Duels

Apr. 07, 2015

Rating: 0

i hate to ask but.. why does my female character have a... man's body

Epic Boss Fighter 2

Play Epic Boss Fighter 2

Mar. 04, 2015

Rating: 0

so i killed the 1st bonus hard boss with the level2 fire shield suit ability... it started to slow down... i couldn't move, the boss just kept walking slowlier and slowlier... lots of fire particles on screen... was after like 5 minutes before i realized it was a bug...

The Enchanted Cave 2

Play The Enchanted Cave 2

Jan. 22, 2015

Rating: 1

Well in case anyone wants to win the game on day 1 itself... just set the battle speed to slow, max phys attack and run away right after hitting enemies. This works for slower enemies and if you get heal and mpregen, and play smart, you can do it. I beat the boss this way too btw.. my hero was seriously underlevelled..

Lakeview Cabin

Play Lakeview Cabin

Nov. 23, 2013

Rating: 1

SPOLER: damn onion peeling ninjas... i ended it in his house and seeing him kneeling under the picture there really did it for me.


Play Drawfender

Nov. 23, 2013

Rating: -2

the goons remind me so much of bebop and rocksteady.. was that intentional? sweet job if it is

The Trader of Stories

Play The Trader of Stories

Oct. 17, 2010

Rating: 1

help.. i can't find the 2nd last piece:(

Epic Battle Fantasy 3

Play Epic Battle Fantasy 3

Sep. 05, 2010

Rating: -1

the minigame controls are really badly designed. people should at least have the option to use another key as the action button.

Hamster Wars (2 player)

Play Hamster Wars (2 player)

Mar. 12, 2009

Rating: 0



Play Ghostscape

Oct. 28, 2008

Rating: 0

the character in the game must have been bloody brave. i would have already ran the hell out of the place the first time i saw a chair move

The Necronomicon

Play The Necronomicon

Aug. 28, 2008

Rating: 0

someties my shoggoth forgets to attack..

Azul Baronis

Play Azul Baronis

Jul. 14, 2008

Rating: 0

too many words


Play Kongai

Jul. 11, 2008

Rating: 0

to the people who were disappointed, the question you should ask yourselves is 'what were you expecting'? go out there pay some money and buy crysis or assassins creed if you want animations. the fact is they build it for gameplay and the animation and graphics are already way polished compared to most of what is out there IN flash games. i'm not saying the game is mindblowingly amazing either but definitely didn't have unrealistic expectations. its free, appreciate it or just pass it by.

Typing Ninja Hunter

Play Typing Ninja Hunter

Jul. 10, 2008

Rating: 0

so bad and buggy this game. when there are 2 or more people with the same letter, it sometimes designates the other enemy that hasn't appeared on screen yet and you're stuck waiting for it to come. i lost the hard challenge because of this.

Bowja the Ninja 2 (In Bigman's Compound)

Play Bowja the Ninja 2 (In Bigman's Compound)

Jun. 29, 2008

Rating: 0

lol not a bad game. i believe it's targeted at the preschool or younger kids age group so give them a break. people like darkreality need to look at the big picture a little


Play GemCraft

Jun. 26, 2008

Rating: 0

been playing it on armorgames for days..and finally its here:)

Nano War

Play Nano War

May. 21, 2008

Rating: 0

that said i win every mission by just directly attacking the enemy cell with everything i have at the start of the game. if the ai were more aggressive and attacked my own cell at the same time it might make a difference, but it still doesn't change the fact that the game will just end up being who 'clicks' the fastest

Nano War

Play Nano War

May. 21, 2008

Rating: 0

sorry the strategy in the game is broken as capturing the enemy simply depends on how you manage the transfer of your 'nanos' across the map. since the only logistic here to consider is the distance and the nano size, it just boils down to who can click faster to win the game. a suggestion would be to actually limit the number of clicks a player can perform each second. the music and sound sold me but the gameplay is really flawed.. sorry

Tactical Assassin 2

Play Tactical Assassin 2

May. 21, 2008

Rating: 0

the highscore timer thing doesn't reset after the game ends

Asteroids Revenge III - Crash to Survive

Play Asteroids Revenge III - Crash to Survive

Apr. 27, 2008

Rating: 0

nice game though. cute concept. would've been great to see it gone further than that. it feels like a tutorial more than a game