Shouldn't regeneration cap out at the point where you regen as much per tick as your max HP? I mean, if it regens 1 time per second then 100% would be the cap if it regens 10 times per second then 1000%, but having at inf just makes my gable funnel extra points into it that aren't needed.
last comment for now, I don't know what you did to the heat exchangers or the vents, but my old build able to handle 3 quad nefastium cells with no overheat wont disapate enough heat to handle 3 dual Dolorium cells
So i can only assume that the new capacitor literally always generates its selling capacity in heat, if so, its only good as a very late game item, only useful when you are able to use the quad Protium cell =/
Love the new update, still needs a bit of balancing, price for manual vent is extremely low, the only way to make use of how much it can vent would be to make nothing but plating and Fuel cells in my reactor, and then constantly manually venting, and even then I'd only have to click one time to go from max heat to least heat, because i vent so much at once.
Only a small thing that only really matters early game, but if you're going to have numbers above 1,000 abbreviated by 1K you should remove the possiblity of it showing 3 decimal places, or just not show the abbreviation until you get to 1 million