Solar System Defence

Solar System Defence

von 101cargames
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Solar System Defence

Bewertung:
2.6
Veröffentlicht: September 14, 2012
Zuletzt aktualisiert: September 14, 2012
Entwickler: 101cargames

Tags für Solar System Defence

Beschreibung

Bist du bereit für die ultimative Schlacht: Solar System Defence? Du musst alle Planeten des Sonnensystems gegen Feinde verteidigen, die versuchen, die Galaxie zu übernehmen. Beweise, dass du der Held bist, und besiege alle anrückenden Gegner. Baue deine Verteidigungslinie sorgfältig auf und halte sie aufgerüstet, um alle Feinde zu vernichten. Versuche, alle Wellen abzuwehren und deinen Planeten unversehrt zu halten. Gewinne dieses kostenlose Online-Flashspiel namens Solar System Defence.

Spielanleitung

Benutze die Maus, um das Spiel zu spielen.

Kommentare

0/1000
armorfiend avatar

armorfiend

Sep. 14, 2012

12
0

More cost effective to purchase new sniper towers than to upgrade existing towers. Needs a fast forward button. Needs some indicator as to where the start point or end point of the route is, or you wind up putting towers at the wrong end and waiting forever for the enemies to arrive. Needs an option to automatically send the next wave. Decent graphics, but the cars move oddly, as if they're all floating- if so, shouldn't they be called 'hovercraft' or something?

blackwave avatar

blackwave

Sep. 14, 2012

6
0

2 things :
a speed up button and the tower information shouldnt go away when an enemy dies ... otherwise nice game

beeg avatar

beeg

Sep. 16, 2012

8
0

TD without a fast fwd button is torture.

armorfiend avatar

armorfiend

Sep. 14, 2012

4
0

Gameplay has devolved into watching sniper towers fire offscreen at the parked-and-waiting next wave, until they're all dead and the wave counter trips over to the next wave. Apparently, if the entire waiting wave is destroyed, it DOES auto-advance.

armorfiend avatar

armorfiend

Sep. 14, 2012

3
0

interesting 'feature' I found as well. Towers placed at the beginning of the path will fire offscreen at the waiting vehicles, between waves. Probably better to not spawn the next wave's opponents until the next wave actually begins.