The Crown of Summer

The Crown of Summer

von AIexT
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The Crown of Summer

Bewertung:
2.9
Veröffentlicht: June 20, 2016
Zuletzt aktualisiert: June 20, 2016
Entwickler: AIexT

Tags für The Crown of Summer

Beschreibung

Die Krone des Sommers wurde von einer Bande Eis-Monster gestohlen, die den Sommer zerstören und den Winter für immer herrschen lassen wollen. Sie haben sie in einer magischen Höhle versteckt, die jedes Mal größer wird, wenn jemand hineingeht. Du musst immer wieder in die Höhle hinabsteigen, bis du die Krone findest, sie rettest und nach Hause bringst! Jedes Mal, wenn du den Höhlenboden erreichst, fährst du mit einem magischen Aufzug wieder an die Oberfläche. Stirbst du unterwegs, verlierst du deinen gesamten Fortschritt und musst von vorne anfangen. Kannst du den Sommer retten?

Spielanleitung

Benutze die Pfeiltasten, um deinen Charakter zu bewegen. Gehe auf ein Monster zu, um es anzugreifen. Klicke, um mit dem Spiel zu interagieren.

Entwickler-Updates

Jul 6, 2016 5:04pm

VERSION 1.2
Added dragons and another level right before the “Ice Monster” level!

Kommentare

0/1000
Fuzzyfsh avatar

Fuzzyfsh

Jul. 03, 2016

2
0

nice game but stars lost due to magic elevator, when you already have max equipment why do you need to go back to lv1 every few levels, just let us keep going to end

AIexT
AIexT Entwickler

Thanks for the advice! I just updated it so that it now works! This program was originally made for the Game in Ten Days, so it isn't perfect. However, I am working on it. :D

Fuzzyfsh avatar

Fuzzyfsh

Jul. 05, 2016

1
0

game crashes when you click off the screen and move scroll bar

Fuzzyfsh avatar

Fuzzyfsh

Jul. 05, 2016

1
0

great fixes, maybe add; once you have 0 of a potion then a buy option shows up

PJ6211 avatar

PJ6211

Jul. 03, 2016

1
0

"We couldn't load the program, can you try reloading?"

Dingding321 avatar

Dingding321

Jul. 03, 2016

1
0

I like the concept and execution of the game, but a bit more balancing may be needed (though the game being made in ten days is a acceptable enough reason for this). I was able to buy the "best" armor and weapon ridiculously early in the game, which decreased my incentive to continue playing, not to mention quite strange for a roguelike game. "Stats" could be made more clear-- I assumed it meant the stats from my gameplay, not important information about the game's stats like magic and mana (which I was confused about).

AIexT
AIexT Entwickler

Okay, I made it so that you can't get the best armor early on in the game, great suggestion. I wasn't really sure how I could clear that up. Stats seemed to be the best name for the button. Stats Info, Stats Information (with a break in-between), etc, all seemed to be either too long or just as likely to be ignored. I wanted to make a pop-up at the beginning that the user has to read before he/she plays, but before you know it I was out of time, and I ended up scrapping most of my ideas and settling for a simpler rogue-like than would normally be expected out of the genre. EDIT: Okay, I tried using Stats Info as a button name, and though it looks kind of awkward in the current font that I am using, it seems to be the best option.