Alexey's Nightmare

Alexey's Nightmare

von AeosWorks
Fehler melden
Spiel melden
Loading ad...

Alexey's Nightmare

Bewertung:
2.7
Veröffentlicht: October 02, 2011
Zuletzt aktualisiert: October 02, 2011
Entwickler: AeosWorks

Tags für Alexey's Nightmare

Beschreibung

Nachdem er das ganze Wochenende durchprogrammiert und Unmengen Kaffee und Wodka getrunken hatte, um wach zu bleiben, beschloss Alexey Pazhitnov endlich, schlafen zu gehen. Doch weil er so müde war, hatte er einen seltsamen Albtraum: Er war in seinem eigenen Spiel gefangen! Jetzt muss er den herabfallenden Teilen entkommen, um zu überleben!

Spielanleitung

Benutze die WASD-Tasten, um Alexey zu bewegen. Benutze die Pfeiltasten, um die Tetris-Steine zu bewegen. Lass Alexey nicht von Tetris-Steinen oder gegen die Wände zerquetscht werden. Wenn Alexey zwischen Tetris-Steinen eingeklemmt ist, erstickt er nach zehn Sekunden!

Kommentare

0/1000
d0lph1n avatar

d0lph1n

Oct. 05, 2011

1
0

The random deaths you two saw might be because he was completely surrounded by blocks, which causes him to be suffocated.

I didn't notice that at first, but then I saw the small numbers popping above his head, then I deduced that was a countdown for asfixiation since there was no "entrance" for air.

I suggest the developers make that clearer. Maybe bigger numbers with coloros that stands out and an agitated animation on Alexey to suggest that he is struggling to get air. That would draw the player's attention away from the blocks and make him notice that Alexey is in trouble.

But this is great game overall! It's got a pretty good concept and entertaining mechanics!

xyroclast avatar

xyroclast

Oct. 02, 2011

1
0

It's a neat game, but it seems like I die for no reason sometimes! For example, the screen was nowhere near full, and Alexey was just standing there (not crushed by anything) and suddenly died!

AdeebNafees avatar

AdeebNafees

Oct. 03, 2011

0
0

I agree with the other commenter on how Alexey dies randomly, as for example, when i dropped a piece two squares to the left of him and he died. Otherwise, seems like a neat idea. Making the main character slightly more responsive would be appreciated. Otherwise, 5/5 because the concept and execution were both great!