Factory idle

Factory idle

von Baldurans
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Factory idle

Bewertung:
4.3
Veröffentlicht: May 19, 2016
Zuletzt aktualisiert: November 16, 2017
Entwickler: Baldurans

Tags für Factory idle

Beschreibung

Willkommen bei Factory idle! Baue Fabriken, halte den Ressourcentransport unter Kontrolle und verdiene viel Geld. Was erwartet dich? * Freude und Glück, wenn du deine Fabrik vermasselst :) * Mit der Zeit immer herausfordernderes Gameplay! * Größere und komplexere Netzwerke zur Produktion! Ich freue mich sehr, mein neuestes Spiel vorzustellen und hoffe, es macht dir genauso viel Spaß wie vielen anderen Reactor idle. Mit diesem Spiel wollte ich meine Spiele auf ein neues Level bringen, mit einer viel leistungsfähigeren Engine und der Behebung vieler nerviger Dinge aus Reactor – wie langsames Laufen im Hintergrund-Tab, verlorene Speicherstände usw. Viel Spaß und gib mir gerne konstruktives Feedback, damit ich das Spiel verbessern kann :). www.grestgames.com

Spielanleitung

Sieh dir die Hilfeseite im Spiel an, sie ist sehr hilfreich und enthält viele Tipps!

Entwickler-Updates

Nov 11, 2017 9:15am

Did you lose your save?
It is related to Kongregate moving to HTTPS and game had to be updated.
To recover your save:
1) Go to http://factoryidle.com
2) Make sure game is loaded and it is your save.
3) Click settings and copy user key.
4) Come back to Kongregate and paste the user key to “Switch user key” section.

Kommentare

0/1000
red_legends avatar

red_legends

May. 24, 2016

2228
30

Blueprint mode: Where you can design optimal factory systems in theory while your current factory continues to operate. Once you finish, the blueprint can replace your old system in one go. Some sort of tester like this would make things more fun and less stressful.

o1peter avatar

o1peter

May. 20, 2016

1446
25

Hey Baldurans, awesome game! One feature I would like to see is a colour coding overlay that you can turn on/off to see which of your buildings are at peak efficiency!

Baldurans
Baldurans Entwickler

That is a good idea!

jc1701 avatar

jc1701

Jun. 22, 2016

678
17

As a suggestion to maybe appease those who think it is a bit too slow (count me as one, but only marginally), perhaps you could increase the tick cap for offline accumulation. I cap at 57,600 ticks, which at my current tick rate (8/sec) equates to only 2 hours of up-time. When I am offline for 20 hours a day (work and that pesky thing called sleep that all humans need), you can see how I feel that it's not progressing as fast as it should.

I also agree with red_legends' suggestion of a blueprint mode, but I'd also suggest adding a feature where you can manually set the level of your pieces instead of just taking the upgrade level you are currently at. That way, you could figure out how to reorganize your factory before you purchase your upgrades and start hemorrhaging money.

Drakath1337 avatar

Drakath1337

Jun. 20, 2016

766
26

Yes, YES! An idle factory manager with long chains of component processes and sprawling conveyor belt spaghetti! Transport logistics! Resource rate management! Other than heavily modded minecraft, I've had yet to find a game with such in-depth and delicious factory management mechanics. Baldurans; you, sir, are hitting the metaphorical nail on the metaphorical head with the shiniest metaphorical wrench you've (n)ever seen! Keep up the awesome!

((Side note: Speaking of wrenches, I'm finding the lack of wrench iconography in this game slightly unsettling. Sure, wrenches might be a bit cliche at this point, but I find that they are quite like strips of bacon; you can never have enough of them.))

skull723 avatar

skull723

May. 11, 2016

670
26

We should have a way to zoom out and view more of the factory for fixing a cog in the machine or admiring our own work.

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