Treasure Tower Trouble
von DustinAux
Treasure Tower Trouble
Tags für Treasure Tower Trouble
Beschreibung
Klettere so hoch wie möglich in einem Dschungelturm mit unendlich vielen Etagen und sammle so viele Schätze wie möglich, bevor der Turm im Sumpf versinkt! Nutze die einzigartigen Fähigkeiten jedes Charakters, um höher zu klettern, von Wänden abzuspringen und an Vorsprüngen hochzuklettern – und lass dich nicht vom steigenden Wasser erwischen! Versuche, alle 10 Charaktere freizuschalten! Lies mehr über meine kommenden Spiele "hier!":http://www.dustinauxier.com
Spielanleitung
Standard-Steuerung: Pfeiltasten + Z und X oder WASD + K und L. Die Steuerung kann auch im Spiel angepasst werden.
Kommentare
Lycanclaw
Nov. 17, 2012
It was entertaining, and although it take only take a few tries to get all the characters, I did enjoy it during that time. Besides unlocking all the characters, it does seem a bit pointless with infinity levels. Perhaps you should think about a story mode, with a set number of floors? You could have all the locked characters in the story, maybe as monsters, like a boss every 10 or 15 levels, that want to kill you and steal the golden thing. (And when you beat them, you can use them). Achievements are also an idea, maybe that unlock new challenges, like, hell mode, where the bad move twice as fast, and the water is lava. Just ways to make it capture the audience for longer.
kingdfizzle
Nov. 17, 2012
Great game! Very tight controls and I love the wall jumping. I'm not sure how other people have unlocked all the characters in just a few tries. I thought the difficultly was pretty fair.
GogglesMcgum
Nov. 17, 2012
Quite good game, same issues as what the other guys are saying but I just wanted to add on that it says "Unfortnuate" when it should say "Unfortunate" on the game over screen... :D
Nickienator
Nov. 18, 2012
The water should just keep running IMO.
Stunna
Dec. 16, 2012
There isn't really a feel of progress in the game; I'd like some feel that I'm accomplishing more as I progress through the levels. Compared to a game like Tower of Greed, I don't really feel a need to rush, and I don't have the feeling of progress I got from Enchanted Cave.