GoblinLair
von FlynnBoyO
GoblinLair
Tags für GoblinLair
Beschreibung
Build out and populate underground lair with goblins while setting traps for invading monsters. Goblins collect gold and feed on monster corpses. See how high of a level you can complete.
Spielanleitung
Use WASD or Arrow keys to scroll. Select terrain or traps to place with tool buttons along bottom. Populate lair with required amount of goblins and expand lair to required amount of torches to win. Goblins will automatically fill your lair as you build it. Goblins will automatically place torches when they enter dark areas. Set traps to kill invading monsters. Place chests for goblins to deposit the gold they pick up. Once goblins deposit gold it will become available for player to spend. Monsters will steal players gold if they have access to a chest. Goblins will leave or starve if they are unable to feed on bats, rats and monster meat. Traps are set by placing the skull and bones on the spot in the tunnel where monsters will walk.
Entwickler-Updates
I just noticed today that Kongregates score keeping API breaks the upward level incrementation of this game. You have to be signed in to your Kongregate account in order for the levels to progress. I just found this bug and will try to get it fixed asap.
Kommentare
Ralfo
Sep. 13, 2009
underrated! very funny and good concept, qiute easy, played the first 10 level in a row. but ... had problems with lags! gameplay got very slow sometimes.
small map would be nice. eager to come back and see new developments.
5/5
mage424046
Sep. 03, 2010
great game, i can't wait for the sequeal, also you can deselect by clicking dart trap and then clicking on the actions bar, i also like how the monsters dont come in waves they just constantly attack, in the sequeal you should add a multiplayer mode where the goblins either fight, ignore or help each other, maybe buildings, training camps for different goblin units, and maybe seperate spawning points for the goblins and monsters
FlynnBoyO
Aug. 12, 2009
Thanks for the positive feedback. I will do my best to get many of these suggestions into the next version. I'm very excited to be able to share this game with you all finally. I've been working on it for a couple years.
allenp
Aug. 11, 2009
I really really like this game - it has a pretty steep learning curve and moves pretty fast for beginners - maybe add a way to have it run at half speed? Also definitely the minimap would help as would zoom in/out. This is an excellent start and has a lot of potential.
MacDuff
Aug. 07, 2010
really a good concept, though needs some polishing. 3/5, might even be more with a minimap or zoom option, deselect and other additions already mentioned. I hope the promised sequel will come.