Grinning Cobossus
von Gama11
Grinning Cobossus
Tags für Grinning Cobossus
Beschreibung
Grinning Cobossus ist ein Shmup, das nur aus einem epischen Bosskampf besteht, aber 3 Schwierigkeitsgrade, einen Survival-Modus, 12 freischaltbare Erfolge und jede Menge Spaß bietet. Ich freue mich über jedes Feedback zum Spiel, besonders da es mein erstes ist – also gerne kommentieren. :)
Spielanleitung
Anleitung: *Maus* – bewegen (Maussteuerung). *Linke Maustaste* – Schießen (Maussteuerung). *WASD / Pfeiltasten* – bewegen (Tastatursteuerung). *X / L* – schießen (Tastatursteuerung). *F* – Autofeuer umschalten. *K* – Tastatursteuerung umschalten. *Leertaste / P* – Pause. *M* – alle Sounds stummschalten. Drücke zweimal "9", um Selbstmord zu begehen (nützlich, wenn du den Survival-Modus beenden willst)
Entwickler-Updates
v K1.10: Stat sumbission was only working in the menu, not at the end of a game. Fixed due to request.
Kommentare
Theorules
Oct. 21, 2011
I remeber the good old days when I had to defeat him with just a rope and a nicely placed chandlier.
Yeah, those gold old days...
champelliot
Oct. 21, 2011
Spaceship with hightech lazor cannons?
Pah, I did it by burning a rope.
Burning ropes is oldschool. :D
kasual
Oct. 22, 2011
Love extended bossfights. Few things for this one. Upgrade screen dumps you back to the action without a pause to let you get your bearings. Bullets and obstacles are tiny and too similar to the starfield, not unplayably but enough to cause eyestrain. Jerky framerate on my computer contributed to that. And the attack patterns don't feel like they're connected with the boss. Too random, and not in an Ultimate Crab Battle way. But I still enjoyed it, please keep developing.
I appreciate your feedback a lot, although I'm confused about the framerate - could you tell me your computers data and what the framerate is? (press "^") It runs fairly well on my mobile phone even..
LucasGod
Oct. 21, 2011
So... We meet again.
You always meet twice. At least.
TheUzi
Oct. 27, 2011
Tons better than when i last played it, thanks for fixing that.
No problem.