viviDNA

viviDNA

von Gama11
Fehler melden
Spiel melden
Loading ad...

viviDNA

Bewertung:
2.9
Veröffentlicht: August 27, 2012
Zuletzt aktualisiert: August 28, 2012
Entwickler: Gama11

Tags für viviDNA

Beschreibung

Ein verrückter Wissenschaftler hat dich, das Regenbogen-Virus, in einen Käfig im Weltraum gesteckt, um deine Anpassungsfähigkeit zu testen. Überlebe so lange wie möglich, indem du deine Gegner überlevelst, um ihm zu zeigen, dass du der Meister der Evolution bist. Erstellt für den LD #24 Jam in 72 Stunden. Das Thema war “Evolution”.

Spielanleitung

Pfeiltasten zum Bewegen. Escape, um ins Menü zu gelangen. 0 zum Stummschalten, + / – zum Anpassen der Lautstärke.

Kommentare

0/1000
Asmageddon avatar

Asmageddon

Aug. 28, 2012

14
0

Surprisingly cool. At first it looked pretty boring, but then I noticed you can hide inside your own trail, which at higher levels is a necessity to survive. While it does in the end get pretty impossible, it's a really cool game. 4/5

koed231 avatar

koed231

Aug. 29, 2012

11
0

It would be nice if you could restart in mid game. If you wanted to go for a max combo, it would be easiest to just keep retrying until you get them because it gets hard to build up a combo later on.

Gama11
Gama11 Entwickler

I see. I took that feature out because I thought people might restart when getting unlucky at the start until they get really easy enemies (horizontal movement only, or stuff like that), and I wanted to avoid that. Pressing Escape to go back to the menu is the fastest way to do it right now.

Demoniem avatar

Demoniem

Sep. 06, 2012

10
0

I liked this game,but i got laggy all the time, i dont know if is the game or my computer. anyways 4/5

Gama11
Gama11 Entwickler

Glad you like it! Lag is probably caused by a mixture of both. Game runs smoothly on my computer, but the trail effects aren't exactly performance-friendly. No time for optimizations in 72 hours only.

koed231 avatar

koed231

Aug. 28, 2012

10
0

I had 2 trackers when the rival was level 3. Not cool!
XD

Gama11
Gama11 Entwickler

Now, that's some bad luck. :D

Vitallity avatar

Vitallity

Aug. 29, 2012

9
0

Oh, I like main concept, One of the hardest games I played.It would be great if amount of enemies controllable, for example kill enemies when they hit tail or decrease their HP.curved difficulty games always enjoyable for all auditions.