A Ride Home

A Ride Home

von GregoryWeir
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A Ride Home

Bewertung:
3.5
Veröffentlicht: February 10, 2011
Zuletzt aktualisiert: February 10, 2011
Entwickler: GregoryWeir

Tags für A Ride Home

Beschreibung

Schon wieder Morgen. Zeit, das Signalfeuer zu überprüfen. Erkunde 3D-Architektur, um in diesem kurzen Spiel einen Weg nach Hause zu finden. Das ist mein erstes fertiges Unity-Experiment.

Spielanleitung

WASD oder Pfeiltasten: Bewegen. Shift: Rennen. Maus: Umschauen. Escape: Mauszeiger freigeben

Entwickler-Updates

Feb 10, 2011 6:02am

Added ZQSD and ,AOE support for non-QWERTY keyboards, and implemented mouse-locking so your cursor won’t wander. Click the game to lock your cursor.

Kommentare

0/1000
Muzicrox avatar

Muzicrox

Feb. 11, 2011

251
8

I felt incredibly lonely :( Way to add emotion to a game, great job :D Also, great textures.

NPGames avatar

NPGames

Feb. 10, 2011

272
9

Interesting atmosphere, very short, I felt alone and lost, which seemed what your goal was :)

Blackfang321 avatar

Blackfang321

Mar. 14, 2011

238
8

As an experiment, I'd say this was pretty successful. But I was expecting a lot more. Maybe this will be developed into a full-fledged experience later. I could definitely see G.W. turning this into something...maybe waking up each day a little more insane with everything slightly more warped than before? Who knows...we'll just have to wait and see!

frostydraco avatar

frostydraco

May. 05, 2011

171
6

I have to say that I love your work. Even though this was a test, it made me feel as though I was all alone in the real world. Just checking for other forms of life. You are a true master at manipulating (not in a bad way) peoples feelings. Please continue to make these games for us.

TheSwampman avatar

TheSwampman

Feb. 10, 2011

156
8

weird, like all of your games. Yet quite atmospheric. Definitely looking forward to more of your 'experiments'

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