A Ride Home
von GregoryWeir
A Ride Home
Tags für A Ride Home
Beschreibung
Schon wieder Morgen. Zeit, das Signalfeuer zu überprüfen. Erkunde 3D-Architektur, um in diesem kurzen Spiel einen Weg nach Hause zu finden. Das ist mein erstes fertiges Unity-Experiment.
Spielanleitung
WASD oder Pfeiltasten: Bewegen. Shift: Rennen. Maus: Umschauen. Escape: Mauszeiger freigeben
Entwickler-Updates
Added ZQSD and ,AOE support for non-QWERTY keyboards, and implemented mouse-locking so your cursor won’t wander. Click the game to lock your cursor.
Kommentare
Muzicrox
Feb. 11, 2011
I felt incredibly lonely :( Way to add emotion to a game, great job :D Also, great textures.
NPGames
Feb. 10, 2011
Interesting atmosphere, very short, I felt alone and lost, which seemed what your goal was :)
Blackfang321
Mar. 14, 2011
As an experiment, I'd say this was pretty successful. But I was expecting a lot more. Maybe this will be developed into a full-fledged experience later. I could definitely see G.W. turning this into something...maybe waking up each day a little more insane with everything slightly more warped than before? Who knows...we'll just have to wait and see!
frostydraco
May. 05, 2011
I have to say that I love your work. Even though this was a test, it made me feel as though I was all alone in the real world. Just checking for other forms of life. You are a true master at manipulating (not in a bad way) peoples feelings. Please continue to make these games for us.
TheSwampman
Feb. 10, 2011
weird, like all of your games. Yet quite atmospheric. Definitely looking forward to more of your 'experiments'