Infinite Cave Runner

Infinite Cave Runner

von GrimmReaperGames
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Infinite Cave Runner

Bewertung:
2.6
Veröffentlicht: October 14, 2013
Zuletzt aktualisiert: October 16, 2013
Entwickler: GrimmReaperGames

Tags für Infinite Cave Runner

Beschreibung

Sammle Münzen, während du durch eine Höhle rennst. Sterne werden wertvoller, je mehr du hintereinander sammelst. Weiche Stachelfallen und Monstern aus. Upgrades helfen dir, im endlosen Tunnel länger zu überleben. Versuche, alle Erfolge zu erreichen.

Spielanleitung

WASD oder Maus zum Bewegen. Leertaste oder Maustaste zum Springen. M schaltet die Musik stumm. ESC oder P pausiert das Spiel.

Kommentare

0/1000
raelly avatar

raelly

Oct. 03, 2015

1
0

FU*KING AFRICA

Happyhourham avatar

Happyhourham

Nov. 07, 2014

1
1

controls are weird as c. r. a. p.

GrimmReaperGames avatar

GrimmReaperGames

Oct. 16, 2013

1
1

Thanks to everyone who commented. The problem with the sound is partially a bug on the side of the unity engine. To avoid this I'd have to change the way i implemented playing sound individually at every point I want sound to play. As a hot fix, I removed the non working part in order to avoid confusion. The m key for muting the musik alone still works.

Equi4 avatar

Equi4

Oct. 16, 2013

1
1

My char keeps disappearing from the screen everytime I hit the edge of one of the holes in the ground. After a while he comes back - or not, cause he died while outside of the screen - VERY annoying. Music can't be turned off, no matter what I tried - REALLY ANNOYING cauz music suxx.

tenchi avatar

tenchi

Oct. 15, 2013

1
1

The controls are stiff, but that does ease with upgrades. The build up of speed is not an issue as many games do that (you may want to take a look at "Zombie Slash" for reference). Aside from the controls being a little stiff at the start and the mouse being too -for lack of a better term- "inaccurate", the only thing I have to comment on is that there should be a "mute fx" option in addition to the "mute volume/music" that already exists. As is, I'd give it a 3/5 with room to improve.