Five days in Charleroi
by IcarusTyler
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Five days in Charleroi
Tags for Five days in Charleroi
Description
Explore this scene of a WWI-Battlefield, visiting the remnants of a fierce defense.
I made this for level-design-class some time ago. unfortunately, you can only walk and look. There are no interactions, and the gun doesn't work.
Feel free to try my current game, Unstoppaball
http://www.kongregate.com/games/IcarusTyler/unstoppaball
or visit my blog at
http://matthewongamedesign.com/
How to Play
WSAD - Movement
Mouse - Vision
Unfornuately, there is no jumping or firing in this game.
Developer Updates
//Updates!
Implemented new move-script, the gun doesn’t clip anymore, and fixed minor glitches
FAQ
What is Five Days in Charleroi?
Five Days in Charleroi is a narrative-driven adventure game developed by IcarusTyler, playable on Kongregate.
How do you play Five Days in Charleroi?
In Five Days in Charleroi, you make decisions by selecting dialogue and narrative choices that influence the direction of the story.
What type of game is Five Days in Charleroi?
Five Days in Charleroi is an interactive fiction game focused on storytelling, decision-making, and branching narrative paths.
Does Five Days in Charleroi feature multiple endings?
Yes, Five Days in Charleroi offers multiple possible outcomes based on the choices you make throughout the adventure.
Is Five Days in Charleroi single-player or multiplayer?
Five Days in Charleroi is a single-player adventure, allowing you to experience the story and make choices on your own.
Comments
thekillerq
Feb. 05, 2011
this game has a lot of potential if you turned it into multiplayer or just made it something more than just an exploration game. Great work on the scenery.
JWKA
Feb. 05, 2011
this is a good demonstration of what unity can do, sure there better games out there but the sounds were exelent
ImDickCheney
Feb. 06, 2011
Excellent graphics and sound. It's a good start for a good game.
fogbot3
Feb. 06, 2011
make turning faster.I can't turn all the way around.
Hllibsaf
Feb. 05, 2011
maybe even having something to find would make this a game instead of running around. also the sensitivity needs to be turned up. the graphics are pretty good and so are the sounds but i will have to rate 2/5 for lack of a game.