Vibre
von JNAMobile
Vibre
Tags für Vibre
Beschreibung
Geradlinig, überraschend komplex, absolut süchtig machend! – Prozedural generierte Rätsel bedeuten, dass dir nie die Level ausgehen. – Keine Anleitung nötig, entdecke die Regeln beim Spielen.
Spielanleitung
Na gut, du willst wirklich eine Anleitung? Klicke auf einen Vibre, um ihn zu vibrieren. Primärfarben bewegen sich weniger weit als Mischfarben. Weiß bewegt sich am weitesten – um es zu erhalten, mische jede Primärfarbe zu gleichen Teilen. Ziel ist es, alle Vibres zu entfernen.
Kommentare
JNAMobile
Jun. 18, 2012
Hey all, stand by for a set of 25 or so pre-generated "Puzzle" levels which should hopefully remove the monotony and also help you learn how the various colours combine. I should be able to get this out in a few days!
Goolygot
Jun. 17, 2012
It's really hard to know which have the best range and such. So I just play as a try and fail, nonetheless it was a fun game, and lovely to look at.
Bunny83
Jun. 21, 2012
@rlc_SP: You just need to click two in quick succession. This will form a bigger wave. The idea is the interference between the two waves, even when it's not phyiscally correct in this case ;)
I'm stuck at 4x orange 3x green 1x red 1x yellow 1x blue and just one tab.... I tried all of them. If you tab the blue one all except one are gone
There are a couple of cases that pop up where there is no solution, it should be pretty rare (less than 1in 100), and generally only happens if you only have one tap. Although I'm trying to sort this out in the meantime you will have to use the skip button :s
PurrNaK
Jun. 17, 2012
Great concept! I'd love to see a "level builder" in this where you can drop your own dots and click on them to test out songs. Maybe share with others. i.e., set up a dot coord string system like g12,25,g15,25,p100,125. Then be able to enter that into a textbox within the game.
Mitodoteira
Jun. 18, 2012
A great idea, fun to play, and visually/aurally pleasing, but it becomes somewhat monotonous quite quickly, and after the first few levels one has to play mostly by guess-and-check. I give it 3.5/5.