Beyond The Universe

Beyond The Universe

von JellyGames
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Beyond The Universe

Bewertung:
3.7
Veröffentlicht: November 23, 2014
Zuletzt aktualisiert: November 30, 2014
Entwickler: JellyGames

Tags für Beyond The Universe

Beschreibung

Was jenseits des Randes des Universums liegt, ist ein großes Mysterium. Es könnte unendlich sein oder es gibt vielleicht Paralleluniversen. Deine Mission ist es, die Wahrheit über unser Universum herauszufinden!

Spielanleitung

Beginne deine Reise als kleines Atom, das durch Raum und Zeit schwebt, und entwickle dich weiter durch das Universum. Du kannst Upgrades kaufen und Erfahrung sammeln, um schneller voranzukommen. Das Universumsbuch hält alle Daten über deine bisherigen Begegnungen fest.

Entwickler-Updates

Nov 28, 2014 10:52am

v1.01 – part 2:
-Added the offline mode

This feature is still experimental, tell me if it works for you (it should work the next time you open the game after this update).

FAQ

Was ist Beyond the Universe?

Beyond the Universe ist ein weltraumthematisiertes Idle-Spiel von JellyGames, in dem du dein eigenes Universum verwaltest und ausbaust.

Wie spielt man Beyond the Universe?

In Beyond the Universe sammelst und verwaltest du Ressourcen, kaufst Upgrades und automatisierst die Produktion, um dein Universum im Laufe der Zeit zu erweitern.

Was ist das Haupt-Fortschrittssystem in Beyond the Universe?

Das Haupt-Fortschrittssystem in Beyond the Universe besteht darin, verschiedene Himmelskörper und Systeme freizuschalten und zu verbessern, um deine Ressourcenproduktion und Effizienz zu steigern.

Bietet Beyond the Universe Fortschritt im Offline-Modus?

Ja, Beyond the Universe unterstützt Offline-Fortschritt, sodass dein Universum auch wächst, wenn du nicht aktiv spielst.

Auf welcher Plattform kann ich Beyond the Universe spielen?

Beyond the Universe ist kostenlos auf der Kongregate-Plattform im Webbrowser spielbar.

Kommentare

0/1000
NickNapoli82 avatar

NickNapoli82

Nov. 23, 2014

1205
27

It looks like I'm going fast. I think I have traveled the total of a width of a hair so far.

LordBucket avatar

LordBucket

Nov. 23, 2014

1185
27

Started out so technical...but now I'm a winged, flying amoeba made of gold. I'm ok with this.

EternoAprendiz avatar

EternoAprendiz

Nov. 24, 2014

1209
31

I hired 100 students, 100 bacharels, 25 masters and 10 doctors to produce billions of research to make a fancy hat for a worm. Sounds legit.

SonOfKhmer avatar

SonOfKhmer

Nov. 27, 2014

782
27

BREAKING NEWS: Earlier today police took down a gang devoted to scientist trafficking. The victims, hundreds of people from students to doctorates, were sold on the black market for amounts which were in the millions or over. The band, which operated on a worldwide scale, used private universities and research funds to fish out the best minds money could buy.

"They worked us 24 hours a day, it was like being tenure again!", one of the the Doctors revealed as he was escorted back to freedom, "They had us doing generic experiments on atom-sized tapeworms and quark-sized amoebas, I'll never forget the agony!".

The specimens were indeed swiftly recovered by the police, within a millimiter of where they were being manipulated. Asked for the reasons for all this, the leader was adamant: "FOR SCIENCE!!"

cynosure42 avatar

cynosure42

Nov. 23, 2014

607
26

I love it.
There are more RP structures if you scroll right [make this more obvious i found it on accident], but maybe let you upgrade them in addition to buying them, or put more to help deal with the gap; it jumps many orders of magnitude. Collecting particles should give level multiplier x tier multiplier x particle exp to your RP when clicked; it would speed things up slightly for unidle players, but it shouldnt do so much that it breaks things; it would probably work out to approximately a 50 percent increase of your rp/s, which might make it a little more exciting and slightly less sluggish without greatly imbalancing things.

JellyGames
JellyGames Entwickler

Thanks for the review! I made it more clear that there are more than 3 RP structures; I still need to figure out the best way to reward the unidle players. (Adding the exp to the RP could be insignificant at some points in the game)