Finn's Fantastic Food Machine

Finn's Fantastic Food Machine

von JoshuaStone
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Finn's Fantastic Food Machine

Bewertung:
3.3
Veröffentlicht: April 26, 2019
Zuletzt aktualisiert: May 18, 2021
Entwickler: JoshuaStone

Tags für Finn's Fantastic Food Machine

Beschreibung

Du und dein Freund habt einen Investor gefunden, der bereit ist, mit euch zusammenzuarbeiten, um euren Traum vom eigenen Restaurant zu verwirklichen. Ihr habt eine fantastische Maschine gebaut, die euch dabei hilft. Jetzt ist eure Chance – vermasselt es nicht, wenn ihr im Geschäft bleiben wollt! Fangt die Teller auf, die aus der Essensmaschine fallen, und serviert sie blitzschnell den richtigen Kunden. Lasst sie nicht warten und lasst nichts fallen! Programmierung, Musik & SFX von Criobite. Grafiken von Kentiya. Sieh dir den offiziellen Trailer an: https://youtu.be/PS8017XJO6A

Spielanleitung

Pfeiltasten oder WASD zum Bewegen. Leertaste (oder Hoch/W), um Teller zu servieren.

Entwickler-Updates

May 15, 2021 10:02am

- Updated LWS branding & credits
- Fixed minor saved-data issue

FAQ

Was ist Finn's Fantastic Food Machine?

Finn's Fantastic Food Machine ist ein Restaurant-Idle-Game von Joshua Stone, in dem du eine automatisierte Essensfabrik leitest und ausbaust.

Wie spielt man Finn's Fantastic Food Machine?

In Finn's Fantastic Food Machine baust und verbesserst du Essensmaschinen, die verschiedene Gerichte produzieren, und sammelst Gewinne, während dein Restaurant wächst.

Welche Fortschrittssysteme gibt es in Finn's Fantastic Food Machine?

Das Spiel bietet Upgrades für Maschinen und Förderbänder, mit denen du die Produktionsgeschwindigkeit und -vielfalt steigerst, um langfristig mehr Gewinn zu erzielen.

Kann man in Finn's Fantastic Food Machine auch offline Einkommen verdienen?

Ja, Finn's Fantastic Food Machine ermöglicht es, auch im Offline-Modus Einkommen zu generieren, sodass dein Restaurant auch dann weiter Gewinne macht, wenn du nicht spielst.

Was sind besondere Features von Finn's Fantastic Food Machine?

Finn's Fantastic Food Machine überzeugt durch das originelle Restaurant-Automatisierungsthema, eine Vielzahl einzigartiger Essensmaschinen und motivierende Upgrade-Mechaniken, wie sie für Idle- und Incremental-Games typisch sind.

Kommentare

0/1000
kkmby1 avatar

kkmby1

Apr. 27, 2019

19
0

its a nice game with a good art style maybe could you add something like a hard mode that ramps up faster

JoshuaStone
JoshuaStone Entwickler

Glad you like it! We'll consider the possibility, at least.

EPGstudios avatar

EPGstudios

May. 04, 2019

14
0

At first, I really didn't like this game. It felt boring. Then I started to play again, and I found myself liking it. At first, I thought there were no way to be strategic about the gameplay, but there are a few very simple strategies you can use here. I like that this otherwise endless game has an end. Endless mode would be pointless, in my opinion, since the gameplay is very repetitive.

JoshuaStone
JoshuaStone Entwickler

Hey, glad it grew on you! We agree with you about the endless mode; we were initially considering adding it, but decided it didn't really make the most sense with how everything else is in the game.

Penroses avatar

Penroses

Apr. 28, 2019

25
1

I really liked this game! It's not often that you see quality when sorting games by new, and this was a pleasant surprise. Music is great, graphics are simple but work very well, and the gameplay is quite fun. My complaints are:
Controls are a bit slippery, which can be a little annoying when catching dishes and serving dishes to people that are close to each other.
The upcoming letters on the dishes are a bit hard to see, which makes it harder to anticipate. I'd make them a brighter colour (like red) and maybe put them next to the dishes instead of on them.
I know the story is definitely the least of your concerns, but the friend doesn't have much of a use in the game. I have three ideas for them: 1. Remove them entirely, as they serve no purpose. 2. Split the game into playing as both characters, so maybe Finn collects dishes and then passes them onto the friend, who serves them. (That's my personal favourite option.) 3. Make another mode for him. Which leads me into...
(text limit)

JoshuaStone
JoshuaStone Entwickler

Hey, thanks for the feedback, and we're glad you generally liked the game! It was initially developed as an entry for a game jam, but was never released since we didn't make it into the finalists. Afterward, we decided to try to finish it up as a full game, but without spending too much time trying to refine things too much since we're busy with other larger projects. So it was mostly just about trying to find a balance point with everything. We'll definitely at least consider some of the ideas you've mentioned, though!

Nerdos1 avatar

Nerdos1

May. 02, 2019

14
1

Great concept. However some more content (upgrades, achievments, ...) should be included. 4/5

JoshuaStone
JoshuaStone Entwickler

Thanks! The game started out as a game jam entry, and when polishing up the game for a full release, we wanted to keep it at a reasonable size for us to release quickly enough. We might do more with the concept in the future though!

Penroses avatar

Penroses

Apr. 28, 2019

22
2

(continued)
Endless Mode. I was a bit surprised when the game ended instead of just going on until I failed, and I feel like it'd work much better if it kept going.
But overall, this game was very fun, and I'd like to see more if possible!

JoshuaStone
JoshuaStone Entwickler

We'll at least consider the possibility of adding some more to it! Thanks again for the feedback.