B-Missile Command 2
von K_J_Scott
B-Missile Command 2
Tags für B-Missile Command 2
Beschreibung
Verteidige deine Städte gegen die ankommenden Atomraketen! Mach deine Abfangraketen bereit und schieße sie ab.
Spielanleitung
Klicke auf das Zielgebiet, um eine Rakete vom nächsten Silo abzufeuern. Die Rakete explodiert beim Eintreffen. Alles, was sich im Explosionsradius befindet, wird zerstört. Raketen, die in einer Explosion gefangen werden, lösen eine Kettenreaktion aus. Raketen werden langsam nachgeladen, Städte nicht. Wenn alle deine Städte ODER Silos zerstört sind, ist das Spiel vorbei. Drücke ESC, um das Spiel zu pausieren oder zu beenden.
Entwickler-Updates
This new version incorporations suggestions from my previous game. This includes split missiles, minimum level below which you cannot fire, improved graphics and a few other sundry bits and pieces.
Kommentare
K_J_Scott
Nov. 24, 2010
One thing that was suggested which I haven't gotten around to including yet is a market to show where you're going to fire. Another thing was to keep the explosions around at maximum size for a bit longer to help you get chain effects going more easily.
I've also got a new game engine that I've been working for these games, should introduce game waves more smoothly (and properly) and a game shop too! So hope you all enjoy this, glad to listen to ideas and will see about implementing them into the next version.
geokiller1
Nov. 24, 2010
cool game but needs more targeting stuff and make the enemy bullets more visisble. 3/5
GrandWushu
Nov. 24, 2010
Nice game, this was a huge arcade game when I was a kid. I spent hours playing it. I would get streaks in front of my eyes for days because of it. Nice job on recreating and improving a classic.
K_J_Scott
Nov. 24, 2010
ooh, ouch yes, I should see about changing that at some point. Restrict the level at which the missile can split.
M3rx
Nov. 24, 2010
A missile MIRVed after it got below the blue line, flew horizontally and took out two of my launchers. Harsh!