Sawblade Panic
von Mieeh
Sawblade Panic
Tags für Sawblade Panic
Beschreibung
Programmierer: David Styrbjörn. Grafik: Hugo Andersson. Game Design: David Styrbjörn & Hugo Andersson. Einfacher Plattformer mit präziser Steuerung. Enthält insgesamt 8 Level, alle mit unterschiedlichen und spaßigen Designs. . Bietet außerdem einen kompetitiven Modus mit globalen Bestenlisten, um deine Fähigkeiten mit anderen Spielern weltweit zu vergleichen.
Spielanleitung
W / Pfeil nach oben / LEERTASTE - Springen. AD / Pfeiltasten - Bewegen. Escape - Pause. M / Im Menü umschalten - Stumm
Entwickler-Updates
2016 10th of July update – BIG UPDATE
-reworked most of the wall jumping system, should be much better now
-minor bug fixes
-background music in menu
-redid level 7 from scratch
Kommentare
petesahooligan
May. 31, 2016
Then suddenly it got impossibly difficult. Nice graphics, though... and the movement is good. Wall-jumping is a little tricky, though, and the reverse gravity "sticks" if you die.
Thanks for the feedback! The gravity should not stick if you die it should revert back to a negative value. Currently working on a update where i add all kinds of sound. Also there's a lack of death animation which will also be added. Thanks for playing!
jufroftw
Jun. 06, 2016
Controls could be a bit tighter on wall jumps, and there are places where you need to return to the menu because you can get stuck in a death loop. However, the game was fun and simple, if generally rather easy. Some of the hardest wall jumps are skippable via gravity flip. I'm giving this a good score, and hope that you will expand the game significantly!
Thanks for playing! Yeah, those deaths loops could probably be an easy fix so I'll fix them in the next update. As for the difficulty being too easy, I've heard from other people that the difficulty ramps up too much on the later levels. I think that the game becomes much much easier if you have played other plattformers before. I could make more levels and smooth out the difficulty curve but that would only make it easier for more experienced players. Thanks for the feedback, much appreciated! (:
Ravensvoice
May. 31, 2016
level 7 is a lot harder than level 8, you should consider swapping the two
I agree with you to a point. Level 7 kinda broke my design philosophy with this game, short levels with clear goals of where to go. Level 7 got out of hand, I'll consider re-designing it because i like how level 8 is and how it to me feels like a last level.
gheijmer
May. 31, 2016
Wall jumping needs some tuning - otherwise nice game.
Thanks! Yeah, i need to make the waljumping more responsive, I'm working on some audio updates which will hopefully make the movement feel more responsive!
kiki711
Jun. 07, 2016
I like the graphic design very much and would like to keep on playing but the walls are too slippery :-(
Thanks! Ye, I desperately need a fix for the wall jumping being too unrensponsive. After reading your comment though, I got an idea, I'll try it later! Thanks for the comment, and be sure to come back in like a couple of days to see if i have updated it! (: