ANOVA

ANOVA

von MontiGames
Fehler melden
Spiel melden
Loading ad...

ANOVA

Bewertung:
3.7
Veröffentlicht: May 29, 2019
Zuletzt aktualisiert: September 17, 2019
Entwickler: MontiGames

Tags für ANOVA

Beschreibung

Begleite Violet und Tink auf ihrer Suche nach Ruhm und Reichtum in ANOVA, einer Welt, in der skrupellose (und meist ziemlich dumme) Piraten um die Kontrolle über O-nergy, die wertvollste Ressource überhaupt, kämpfen. Steige in die Lüfte und hilf Violet, zur gefürchtetsten Piratin von ANOVA zu werden! * Schau dir unsere neue Website an! https://www.worldofanova.com. * Unterstütze uns auf Patreon! https://www.patreon.com/montigames

Spielanleitung

Point & Click! *NEUES FEATURE HINZUGEFÜGT*. Mit dem Mausrad nach oben/unten oder der Taste "i" öffnest und schließt du das Inventar-Fenster!

Entwickler-Updates

Sep 18, 2019 3:00pm

We’ve finally got the ANOVA website up and running! Please visit and take a look at how the world of ANOVA is coming together!

worldofanova.com

We hope to see you there!

FAQ

Was ist Anova?

Anova ist ein Point-and-Click-Adventure von MontiGames mit Erkundung und storybasiertem Gameplay in einer fantasievollen Welt.

Wie spielt man Anova?

In Anova führst du Captain Lence und ihren Roboter-Begleiter durch verschiedene Orte, löst Rätsel, interagierst mit Charakteren und deckst Geheimnisse auf, um die Geschichte voranzutreiben.

Welche Fortschrittssysteme gibt es in Anova?

Anova setzt auf Story-Fortschritt durch Rätsellösen und Erkundung, statt auf klassische Level- oder Upgrade-Systeme wie in anderen Adventure-Spielen.

Was sind besondere Merkmale von Anova?

Anova bietet handgezeichnete Grafiken, eine fesselnde Handlung, schräge Charaktere und klassische Point-and-Click-Adventure-Mechaniken.

Ist Anova ein Einzelspieler-Spiel?

Ja, Anova ist ein Einzelspieler-Erlebnis für Fans von erzählerisch geprägten Point-and-Click-Adventures.

Kommentare

0/1000
JDHaze avatar

JDHaze

Jun. 04, 2019

66
1

Needs the inventory off to the side or top / bottom of game. Inconvenient to keep having to open it.

MontiGames
MontiGames Entwickler

Something we'll definitely consider! Thanks for the feedback!

jasondeegan avatar

jasondeegan

Jul. 03, 2019

62
1

The UX leaves much to be desired - having to drag off the screen to try an item 10 times. Very disappointed that you have to do things in "order" - i.e. an extension cord + an extension cord to connect a power source to a machine can be put together in multiple ways - except in this game. How was I to know the machine controlled the hook and that I need to get power to it? Plus, it already had power (thus the POWER BUTTON I used to "fix" it.) Transitions were way too slow, also. A great start for a first game, but lots of room for development.

MontiGames
MontiGames Entwickler

Thanks for the honest and detailed feedback! We're considering all the possibilities for how to improve the UX and playability as we make progress on Episode 2! :D

Scone avatar

Scone

Jul. 07, 2019

48
1

Everything feels like trial and error. Is that supposed to be flavor because that's Violet's approach to life? Also, the item-failed-to-do-anything text could really at least let me know that I'm headed in the right direction. Couldn't Violet have said something like "it's too short" or similar?

MontiGames
MontiGames Entwickler

Thanks for the feedback! We're definitely thinking about ways to be potentially more instructive without giving things away too much! :D

Balbanes avatar

Balbanes

Jun. 28, 2019

102
5

Even at full screen, the game screen is a bit too big for the window. Maybe reduce the dimensions (or at least the height) by about 10% if possible.

MontiGames
MontiGames Entwickler

Thanks for the note! We'll take a look into that!

Ponteaus avatar

Ponteaus

Jun. 28, 2019

158
10

WALKTHROUGH: 1) open toolbox, take rag, take gear. (2) use rag on lever. (3) open electrical panel, inset cog. (4) push red button, collect green bottle. (5) give green bottle to Tink the robot. (6) take knife from wall, use it to carve the cork in your inventory, and plug the leak with the small cork. (7) solve nav puter puzzle (left dial changes signal height, right changes signal width, use levers on left to set red, green, and blue). CUTSCENE

MontiGames
MontiGames Entwickler

#spoilers! :D