Twitch Defense

Twitch Defense

von Mushizo
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Twitch Defense

Bewertung:
3.0
Veröffentlicht: November 03, 2014
Zuletzt aktualisiert: November 05, 2014
Entwickler: Mushizo

Tags für Twitch Defense

Beschreibung

Twitch Defense setzt dich in ein winziges Schiff (größer, wenn du es aufrüstest ;) ) und deine Aufgabe ist es, deine Galaxie gegen die immer näher kommenden Horden böser Raumschiffe zu verteidigen. Okay, wen will ich täuschen, eine Story gibt es eigentlich nicht :). Dies ist ein Oldschool-Shooter, gemischt mit reaktionsbasierten Tanzspielen wie Dance Dance Revolution oder Guitar Hero. Je weiter du kommst, desto mehr Treffer brauchen die Gegner, also musst du deine Schüsse gut timen, um die grünen Powerups nicht zu zerstören.

Spielanleitung

WASD/Pfeiltasten, um Schiffe abzuschießen, aber vermeide es, das grüne Powerup zu treffen. E für Neustart. T für Titelbildschirm.

Entwickler-Updates

Nov 5, 2014 10:15am
  • You will now lose only 25% of your total combo when you shoot a powerup (previously: 100% was lost)
  • Added 3 new enemies

Kommentare

0/1000
qwertyuiopazs avatar

qwertyuiopazs

Nov. 04, 2014

3
0

Game should really be square rather than rectangular, shooting to the sides will make your bullets disappear before they hit the side. Also, there should be a plot or something to drive the player to keep playing. Finally, all the enemies are very similar. The game stays the same difficulty no matter how far in you go, just with longer times to get to the hard part. Adding enemies that can shoot bullets, block, speed up, etc. would greatly improve the game.

Mushizo
Mushizo Entwickler

Thanks for the feedback :) I agree with your suggestions, but they are not within the scope of this game. I had shooting enemies and some that would block/go invisible, but it made the game too difficult said my testers, so it was reverted to a simpler style, with faster moving enemies.

qwertyuiopazs avatar

qwertyuiopazs

Nov. 03, 2014

2
0

Pretty good, though later I would like the option to skip to a later part.

Mushizo
Mushizo Entwickler

Thank you! :D If you upgrade your Combo, it will increase your minimum combo as well as the chance of finding green powerups, which will increase your score faster. As a result, you will be advancing through the enemies faster.

Teroc avatar

Teroc

Nov. 05, 2014

1
0

The first enemies are ok to build up your combo but it takes way too long to arrive to the hard part again.

Also, the green combos thing is quite annoying. They move so fast that if you try and kill enemies that are far away, it'll hit a combo that appeared suddenly. Make it so you lose 25% of your combo maybe, not start again from zero.

Mushizo
Mushizo Entwickler

That is a very valid point. As it is now, you do not start from zero combo, you will always start from the minimum combo, determined by your COMBO Upgrade level. However, I do see what you're saying about losing too much. As 1 single mistake does kind of ruin the whole score streak with little to no chance of recovering after that. So as of next update, you will take a 25% reduction to combo points, whenever you shoot a Powerup. (The powerup will remain as annoying as it ever was :P ) Thanks a lot for playing, and taking the time to provide me with feedback! I appreciate it! :)

qwertyuiopazs avatar

qwertyuiopazs

Nov. 05, 2014

1
0

Minor glitch: Pressing pause does not stop bullet timer so you could make them disappear instantly.

Mushizo
Mushizo Entwickler

Thanks for the report. I'm working on getting it fixed asap! :)

rinky999 avatar

rinky999

Nov. 03, 2014

2
1

The game is better off with not spending points in the combo upgrade as you get very little from collecting them but if you shoot one you lost almost all of your combos.

Mushizo
Mushizo Entwickler

Upgrading the Combo will increase your minimum combo and your maximum combo, meaning you wont lose all your combo when you shoot a green powerup, and also your potential to score higher will increase, due to higher cap on combo. Thanks for playing! :)