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Sky Defender: Joe's Story

Sky Defender: Joe's Story

von NSBrotherhood

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Sky Defender: Joe's Story

Bewertung:
3.5
Veröffentlicht: February 18, 2012
Zuletzt aktualisiert: February 18, 2012
Entwickler: NSBrotherhood

Tags für Sky Defender: Joe's Story

Beschreibung

Help Joe defend the Celestial Kingdom from Earth's vicious barbarian hordes!

Features two game modes and over thirty levels!

CAMPAIGN MODE:
You will accompany Joe on his way from the complete wipeout of the Celestial Kingdom to the complete victory over the barbarian horde from Earth and conquer the lands of the Sky.

The Campaign Mode includes:
• 30 exciting missions
• 5 unique awards
• 10 exclusive Campaign achievements
• Over 40 minutes of addictive fun

SURVIVAL MODE:
This mode consists of the continuous enemy waves. Between the waves you will be able to spend your looted money on various upgrades, castle floors, and new weapons.

The Survival Mode includes:
• Over 40 enemy waves
• 2 unique awards unavailable in the Campaign Mode
• 10 exclusive Survival achievements
• Over 45 minutes of intense battles

Developed by NSBrotherhood & Lionwood Studios.
Produced by Teagames.com.

Spielanleitung

mouse

Kommentare

0/1000
Martijnhoekstra avatar

Martijnhoekstra

Feb. 20, 2012

85
4

Catching gold/sheep/etc is no fun

RebelScum avatar

RebelScum

Feb. 16, 2012

143
8

Looks great. Needs a lot of work on the playability. Keep running out of ammo and it's not evident how to buy more.

InTaco avatar

InTaco

Feb. 17, 2012

110
6

Great game, but the second tower-gun keeps shooting down the gold too soon so I can't move past the robbers level.

Datless avatar

Datless

Feb. 16, 2012

118
7

I would like a way to turn certain turrets off for missions.
I cannot get past the sheep mission. My upper turrets keep killing the sheep.

Suuljin avatar

Suuljin

Feb. 17, 2012

124
9

Projectiles are way too slow. Seeing those shells fly slowly in their wide arc is almost painful. We eventually get a weapon that actually shoots where we point it (sniper), with semi-decent speed, but with so little ammo we still have to bother with abysmal weaponry. Oh, and whoever pilots those vehicles to collect sheep and gold should be fired. Fired at. A stationary installation would be highly preferable.