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Micro Thief

Micro Thief

von OMGames
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Micro Thief

Bewertung:
3.0
Veröffentlicht: May 21, 2012
Zuletzt aktualisiert: May 21, 2012
Entwickler: OMGames

Tags für Micro Thief

Beschreibung

Beweise dich der geheimen Gesellschaft der winzigen Meisterdiebe, indem du im Turm des mächtigen Mysteriums das gesamte Gold in der schnellstmöglichen Zeit stiehlst. Erstellt als Teil des Mini LD #34-Wettbewerbs an einem Wochenende, bei dem das Ziel war, ein Spiel mit bestimmten, ungewöhnlichen Seitenverhältnissen zu entwickeln – in diesem Fall 18x64. Für Kongregate habe ich es 8x hochskaliert. Das Original kannst du unter http://omgames.co.uk/smallminild.html spielen.

Spielanleitung

Sammle das ganze Gold in möglichst kurzer Zeit (persönlicher Rekord: 133 Sekunden). Hoch/links/rechts zum Bewegen und Springen. K zum Neustart des Levels. Beliebige Taste zum Starten drücken

Kommentare

0/1000
fatman365 avatar

fatman365

May. 21, 2012

3
0

It would be cool if there was an achievement for finishing this game. It is pretty cool, with a fun concept that makes me want to finish the game. 4/5

OMGames
OMGames Entwickler

I did start looking into adding achievements and score, but the Kongregate API did my head in (mostly due to my unfamiliarity with Flixel). I'll have another crack at it though, because it'd be great to see what other times people are finishing it in.

aznboi66 avatar

aznboi66

May. 21, 2012

4
1

Nice game! I liked the platformer aspect; the game was challenging, but not too challenging. Personally, I'm more of a puzzle person, and I didn't like how everything was too straight-forward. What I didn't like includes how there's no way to check your progress between gold.

OMGames
OMGames Entwickler

Yeah the level design was really tricky as every room is basically a 9x26 grid, so each room had to make sense as a 'level' in itself while linking to another. Since I didn't have time to implement a map, I decided to keep the flow pretty linear, but I definitely agree that it'd be better with more puzzle-orientated mechanics/aspects. Also, I'll be sure to add in a hotkey to quickly check your gold.

b1luaapft7a avatar

b1luaapft7a

May. 22, 2012

1
0

I liked the "forced learning," i.e. repeating paths to get to a place you missed. Nice balance between challenging and annoying. Would love to see an expanded game.

GojoHero avatar

GojoHero

May. 21, 2012

1
1

Really good game, i just wish there was a map.

OMGames
OMGames Entwickler

Yeah I did intend to add one, but was limited by time. If and when I make an enhanced version, a map will be the first thing I add!

BrianB147 avatar

BrianB147

Jul. 25, 2013

0
0

yay 444 secunds