Strollin'
von Onedeadfirst
Strollin'
Tags für Strollin'
Beschreibung
Laufe weiter und weiche den fiesen Stachelblöcken und verschwindenden Blöcken aus, um die höchste Punktzahl zu erreichen! Deine Lieblings-Internet-Memes tauchen auf, um dir zu helfen, weiter zu kommen! Aber sie machen es nicht umsonst! Je weiter du läufst, desto mehr Geld bekommst du und desto mehr Upgrades kannst du kaufen!
Spielanleitung
-- Steuerung --. Pfeiltasten zum Steuern der Figur (bleibe auf dem Bildschirm!). A zum Schlendern (wenn die Schlender-Anzeige voll ist). S für Nyan Cat (wenn Upgrade gekauft). D für Raketen-Sprünge (wenn Upgrade gekauft). F für den Blockwechsler (wenn Upgrade gekauft). P pausiert das Spiel und öffnet das Optionsmenü, in dem du die Lautstärke für Musik und Soundeffekte einzeln einstellen kannst, falls etwas stört.
Entwickler-Updates
- Update 1 -
So some early feedback from you newgrounds seems to follow these trends:
1. Fuck memes! Gimmicks! Attention seekers!
2. Glitchy, buggy, laggy
3. Confusing
So let me clear some things up. First, yes, there are memes, and yes they’re played out. Is this a big master plan to gain extra attention? Partially. It has it’s benefits, but we had fun making it and it was entertaining to create power ups and achievements based on or relating to the different memes. So try not to think too negatively about it, because voting us down for using something a lot of people enjoy is kind of silly and you look like you’re being a hipster.
Second, I apologize for the bugs. Believe it or not, we did do a lot of testing, and I think a lot of the bugs have to do with slower machines not being able to keep up. If anyone has any problems with lag, not being able to run or the ground disappearing, please let me know your system specs so I can see about replicating and repairing the problems. I’ll release a patch as soon as I can.
Third, the camera is not supposed to move with the character. This is admittedly a bit confusing because one would expect it to as you go past the edge of the screen, but that was never the intention. Part of the difficulty of the game is staying in view, and not losing track of where you are. I can’t really change this at this point but if it’s really that bad then if we do a game similar to this one again we’ll make sure to have it follow the character exactly.
If you have any other questions or suggestions, I’d like to hear them because there’s a good chance we might tackle a sequel that addresses all of the concerns and problems this game raises (also multiplayer, anyone interested?) and I’m always interested to read constructive feedback and criticism.
Kommentare
Alerdew
Dec. 12, 2015
This is a good game. But I have a feeling this game is stolen so *flagged*.
Purplegrate
Dec. 16, 2015
SECOND!
Peter7678
Dec. 26, 2020
fifth!
GamerTalen312
Oct. 13, 2020
FOURTH
GamerTalen312
Jul. 23, 2020
THIRD!