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Bewertung:
4.2
Veröffentlicht: March 08, 2016
Zuletzt aktualisiert: April 05, 2016
Entwickler: Raius_

Tags für Home

Beschreibung

Eine kurze Geschichte über einen Abenteurer und sein Zuhause – und die Menschen, die mit ihm dort leben. Ich hoffe, es gefällt dir! Alle Grafiken, Programmierung und Musik sind von mir. Das Textsystem ist Fungus, ein kostenloses und großartiges Tool für Unity.

Spielanleitung

A und D oder Pfeiltasten zum Bewegen. E zum Interagieren. Leertaste oder Linksklick, um den Dialog fortzusetzen.

FAQ

Was ist HOME von Raius?

HOME ist ein Idle-Game von Raius, in dem du Tieren hilfst, ein gemütliches Zuhause im Wald zu bauen.

Wie spielt man HOME?

In HOME sammelst du im Laufe der Zeit Ressourcen, verbesserst deine Basis und schaltest neue Features sowie Story-Events frei, indem du Waldbewohner unterstützt.

Was ist das Hauptziel in HOME?

Das Ziel in HOME ist es, dein Waldheim durch das Sammeln von Ressourcen und Story-basierte Upgrades zu erweitern und zu verbessern.

Bietet HOME Fortschrittssysteme?

Ja, HOME bietet Ressourcensammlung, Gebäude-Upgrades und das Freischalten neuer Charaktere als zentrale Fortschrittssysteme in diesem Idle-Game.

Auf welcher Plattform kann man HOME spielen?

Du kannst HOME direkt im Browser auf Plattformen wie Kongregate spielen.

Kommentare

0/1000
JMorgs avatar

JMorgs

Jul. 07, 2016

1858
19

I can't be the only one who checks the fire before and after working...

chaoschampion avatar

chaoschampion

Mar. 26, 2016

2581
52

Nice job man. This kind of game is sold entirely on the likability of its characters and the level of immersion you feel in their lives, and you really nailed it there. Where many RP-heavy games fail with bloated walls of text, you are concise and to the point but still convey the necessary emotional depth to identify with the characters. The limited amounts of player agency and choice were good where they came in, and could stand to be even more common. In all I see this game as fitting into the adventure/story game mode popularized by Telltale Games, essentially as an interactive storytelling device, somewhere between book, film, and game. Keep up the good work - you might consider releasing one or more followup episodes to this game so we can see where the story goes.

Raius_
Raius_ Entwickler

Thanks a million man and thanks for the long feedback, these kinds of messages are always helpful. I plan on making a sequel much further down the line when I'm better as a designer overall so I can really do the sequel justice

beefmon avatar

beefmon

Mar. 23, 2016

2057
44

Absolutely fantastic game. You are a born storyteller. Amazing concept just waiting to be developed.

Raius_
Raius_ Entwickler

Thanks a million, that means a lot to me :) Much later on I plan to make a similar game to this, just more expanded and with actual gameplay and player involvement so hopefully I can take the same concept and make it even better.

Fritz_b avatar

Fritz_b

Mar. 10, 2016

1659
37

What a gem! I nearly skipped this as I read the description, thinking there wouldn't be much here, but there was something compelling about it and I ended up staying for the story. It was incredibly well written and to the point, it felt there were no 'wasted' words. I loved how it unfolded graphically as well, I was a bit worried it would just be simple walking back and forth, which in a way it was, but it didn't feel tedious due to the changes. I also enjoyed the RPG humour such as boar pelts ;) If you have any plans to expand on this in the future, I really look forward to seeing what you do with it. Perhaps more graphical changes such as mementos from those you've helped or wronged, a journal tree, a town and quests etc. I wish you luck with what you do with it, but if you do leave it where it is, then thank you for the story so far :)

Raius_
Raius_ Entwickler

Thanks, glad you liked it! I plan on coming back to this someday when I feel like I can really expand on it and make it have actual gameplay and so on so it won't be for a long time but it'll definitely happen. And I'm glad someone picked up on the boar pelts thing :P

tritrr avatar

tritrr

Mar. 17, 2016

1709
41

i got more invested in these nameless, pixel-art characters that i've spent barely any time with than with pretty much any other character in a game/story ever. congrats!

Raius_
Raius_ Entwickler

Whoa thanks man, that honestly means a lot :)