Crush Crush

Crush Crush

von SadPandaStudios
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Crush Crush

Bewertung:
4.2
Veröffentlicht: February 09, 2016
Zuletzt aktualisiert: December 01, 2020
Entwickler: SadPandaStudios

Tags für Crush Crush

Beschreibung

Hey, heißer Typ! Suchst du ein lustiges und flirtiges Spiel, um Zeit totzuschlagen und dich zum Lachen zu bringen? Was für ein Zufall, denn es sucht dich auch! Willkommen bei Crush Crush – dem Idle-Dating-Sim! Beginne deine Mission, die Herzen der hübschen Damen deiner Stadt zu erobern… nach ein oder zwei katastrophalen Intros! Dafür musst du deine Werte verbessern, neue Jobs freischalten und dann deine Waifu mit exotischen Dates, dem perfekten Geschenk oder vielleicht einer Kitzelschlacht um den Finger wickeln. Crush Crush ist in der BETA! Wir feilen noch am Balancing und fügen neue Features (und Damen!) hinzu! Komm spielen, mein Lord, und gib uns Feedback. Vielen Dank – du bist großartig!

Spielanleitung

Benutze die Maus, um zwischen Mädchen, Jobs, Hobbys und Statistiken zu wechseln. Klicke auf jedes Element, um es zu aktivieren/deaktivieren, aber achte darauf, dass du genug Zeitblöcke hast! Zeitblöcke sind oben auf der Seite und weiß, wenn sie verfügbar sind.

Entwickler-Updates

Oct 17, 2017 4:57pm

Important!!!

Kongregate just let us know that Local Saves in Crush Crush will be deleted Nov 13. This is due to updates/improvements to their site and security to make sure they’re keeping up with modern browsers.

Just make sure you do a CLOUD SAVE by logging into your Kong account and clicking ‘SAVE GAME’ on the MORE page, and then loading that once Kongregate transitions to HTTPS on Nov 13. Your save file should be fine if you do that.

Thanks for playing Crush Crush!

Kommentare

0/1000
UofL3000 avatar

UofL3000

Feb. 14, 2023

222
4

lmao Greg is rolling over in his chair with all of these badges.

Marvaddin avatar

Marvaddin

Apr. 14, 2023

343
8

I played this one legit the max I could. Increased rest bonus to 2048, and spent free diamonds to get it x128. Could get hobbies up to level 63, so had Karma and Sutra going, and all girls before at max, except Luna, who would require some expensive gifts. 365 total achievements. Then each hobby level would require one week, soon a month, almost 3 years to get to level 75. And this is not the worst. The last money achievement, requires, well... With all jobs max, AND, if you spend diamonds to increase Space gains x5 (most profitable job by far), you generate almost 119 billions per secont. Time required: just 26,67 YEARS. Yeah, I guess every one wanting the badges will use the time travel trick (changing your PC year while the game screen is open). Enough from this one.

Fabdlnltc avatar

Fabdlnltc

Feb. 14, 2023

310
9

GUIDE FOR F2P PLAYERS - Save your limited earnable diamonds (≈180) for Speed Boosts. 1. Focus on grind your resets to max (x2048). This is; play for 10-15 mins and reset continuously, don't push on walls. 1 second lost here is ≈3 days farming later 2. Farm diamonds by raising girls to new lvls. First 120 diamonds for a x64 Speed Boost, then 30 for a x2. Here focus on Casino Job, then Legal, then Space. After that, patiently let the game complete itself. Also, 410 achievements badge asks you to keep the game open for 1 year.

robbaflob avatar

robbaflob

Feb. 13, 2016

1202
42

I've noticed how long it takes for hobby's to level up. May I suggest being able to dedicate multiple time blocks to a single hobby to make it quicker? For example, putting 6 time blocks on a single hobby would half the time it takes to level it up. I hope that makes sense.

SadPandaStudios
SadPandaStudios Entwickler

That makes perfect sense!! I'll have to think about how it could all work, but that is an interesting design choice. I want to avoid making the systems too complex but there might be a way to do what you're suggesting quite easily (visually). That's a really neat idea, I'm gonna keep pondering it ^_^ Thank you so much for sharing it with us! p.s. sorry hobbies take so long!!!

Aizenmoor avatar

Aizenmoor

Feb. 14, 2016

1655
60

Gift prices is not the problem like many people suggest, if you play long enough you'll understand that. What's annoying is that the hobbies take astronomical times to train even for an idle game. I'm at level 15 Motivation and I need 11 hours with a 5.0 multiplier to get to the next level. The formula responsible for hobbies has to be reconsidered.

SadPandaStudios
SadPandaStudios Entwickler

Yup I agree. When our game designer is back in town I'm going to let him know all the pain points people are experiencing!

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