Tap Tap Infinity
von ScaryBee
Tap Tap Infinity
Tags für Tap Tap Infinity
Beschreibung
Monster greifen an! Tippe, um sie zu besiegen, heuere Helden an, rette das Dorf! Liebst du Clicker-/Tapping-/Idle-Spiele? Tap Tap Infinity ist brandneu und super einfach zu spielen.
Spielanleitung
Tippe auf Monster, um sie zu besiegen. Wenn du einen Boss besiegst, kannst du ihn anheuern, um zusätzlichen Schaden zu verursachen. Level deine Helden auf, um noch mehr Schaden zu machen. Schalte mächtige Fähigkeiten für deine Helden frei! Deine Helden verdienen Gold, auch wenn du nicht spielst. Finde Infinity-Tokens, um von vorne zu beginnen, aber mit dauerhaftem Bonus. Tausche Infinity-Tokens bei den Wächtern der Unendlichkeit gegen Power-Ups. Tipps: Wenn du die Helden-Level-Tasten gedrückt hältst, kaufst du schneller mehrere Level. Helden erhalten 4x DPS-Multiplikatoren ab Level 200 und alle 25 Level danach, 10x und mehr alle 1000 Level. Möchtest du Strategien diskutieren oder Bugs melden? http://www.reddit.com/r/taptapinfinity/. Oder schau ins Wiki (in Arbeit!): http://taptapinfinity.wikia.com/
Entwickler-Updates
The WebGL version is now live so that all browsers can play the game again! Enjoy :)
Kommentare
Protoend
Feb. 03, 2015
I realy like that you update often it show you care for your game, most games i play update once a year.
Hey thanks for all the up-votes on this everyone, great to see :) (please rate the game, tell your friends, make your cat play it also etc.)
aklilpinto
Dec. 14, 2014
I like the concept of killing a boss and getting to hire him thats nice
Thanks, it made sense to us that there should be some sort of gate to getting these guys to fight for you!
TheGillotine
Dec. 16, 2014
If you click and hold down the mouse button when buying hero levels, it will start to increase their levels automatically. Saves clicking a lot.
TaSManiaC
Feb. 26, 2015
could we get an "activate all spells" button?`would be pretty nice (especially for me since I tend to use all spells at once at the end of a run xD)
Joures
Jan. 24, 2015
I just had to add a big bravo to the dev for trying to continuously update the game and make it better and better as well as listening to what players have to say in the comments. It's attitude like this that the major gaming corporations lack and it's the attitude i am gonna have when (hopefully) i make games in the future.
Now for some suggestions. Adding hi scores and badges would be neat imo. also perhaps adding rpg elements such as weakness and resistances and the ability to enhance your heroes' dpsing with fire in order to kill fire-weak bosses etc. also, maybe add a new set of 4-5 skills available for every 1k levels of your heroes? and with new unique additions to their skills (not just dps boost) such as increased infinity token drop when THAT individual hero is the biggest contributor to dps? i'm thinking it might lead us to strategically increase our heroes' levels when plowing through the bosses.
Hi, thanks for the shout out, much appreciated.