Narcolyxii II

Narcolyxii II

von ScottProductions
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Narcolyxii II

Bewertung:
2.7
Veröffentlicht: September 08, 2010
Zuletzt aktualisiert: September 08, 2010
Entwickler: ScottProductions

Tags für Narcolyxii II

Beschreibung

Oberst Greg Miller ist der einzige, der aus dem Gift eines Narcolyxx erwacht ist. Doch auf dem Mutterschiff der Narcolyxii aufzuwachen, war keine verdiente Belohnung für den stolzen Soldaten. Trotz Albträumen und Kreaturen musst du einen Ausweg aus dem Mutterschiff finden und Colonel Miller ein weiteres Prestige-Level verschaffen – in diesem Top-Down-Shooter voller futuristischer Waffen. Drücke jederzeit, um die Grafik anzupassen (und zu pausieren). Medaillen warten auf Freigabe. Außerdem weiß ich nicht, warum ich immer noch das TANKMEN-Icon habe, obwohl ich eins hochgeladen habe. Naja.

Spielanleitung

WSAD, Mausklick, Leertaste zum Pausieren

Kommentare

0/1000
EdmundoDiablo avatar

EdmundoDiablo

Sep. 08, 2010

7
0

This has the potential to be awesome - as mentioned by previous commentors, it could do with some work in terms of lighting and performance on slower machines - 4/5 though - keep up the good work, hope to see an update soon!

itsnotbutter avatar

itsnotbutter

Sep. 08, 2010

7
0

It's pretty cool, but I got stuck in a circle of eggs and it's pretty muched glitched there.

godzillabbq avatar

godzillabbq

Sep. 08, 2010

10
1

i agree. this game could be very entertaining but its VERY buggy. with fist you can dash through walls and above stated flaws and i dont have any clue where and why im going some story or some text just explaining whats going on would be sweet

Mayhem7 avatar

Mayhem7

Sep. 08, 2010

9
1

Agree with Rameares, also you need a bit more screenview, it's to small, and enemies get stuck even in clean ways

Rameares avatar

Rameares

Sep. 08, 2010

12
2

This could of been a master piece. If this had had soome more testing before release you could of established the problems holding the game back. 1) 50% of shots miss the enemy. 2) walking over dead enemwies why does this slow you down? 3) your sprites need a bit more time spent on the animation. 4) Enemies become stuck making it very easy. sorry to be so negative it's not as bad as i make out i just think it's a shame it hasn't met it's full potential.