Entropy
von SnowFlavored
Entropy
Tags für Entropy
Beschreibung
Kämpfe gegen die Zeit, um die Auswirkungen der Entropie rückgängig zu machen. Mit sorgfältiger Strategie und schnellen Entscheidungen kannst du vielleicht ein wenig länger überleben.
Spielanleitung
Benutze die Maus, um Verbindungen zwischen verschiedenen Partikeln herzustellen. Ziehen erstellt Verbindungen, während Schneiden sie zerstört. Rechtsklick für schnelle Stummschaltung. Siehe Tutorial für weitere Details.
Entwickler-Updates
-Possible fix for rare bug. (Particles stop being ejected).
-Fixed Bug preventing being awarded Big Bang goal.
Kommentare
zomgee
Sep. 11, 2011
4. When a core breaker hits your core, it will not instantly kill you. It simply reduces the amount of time on it by 1 minute. So if you have managed to feed it to 5 minutes, it will take at least 5 core breakers to kill you and sometimes it is in your best interest to let the core breaker hit your core.
5. As many people have said, entropy means random. That is what is exciting about this game. You have to think quickly and manipulate your strategy based on the power-ups you receive.
zomgee
Sep. 11, 2011
2. Negative power-ups (like stasis) can be destroyed in the same way a core breaker can be destroyed. If a stasis attaches to your outer-most shell, you can destroy it by linking to the STASIS from your center (the second one) shell. If stasis attaches to your second shell, you can link from both your outer-most and inner-most shell to destroy it. Similarly, if a stasis attaches to your inner-most shell, your second shell can link to it to destroy it faster.
zomgee
Sep. 11, 2011
3. The maximum number of particles/power-ups you can have on any given shell is 5. If you manage to amass 5 particles/power-ups on all of your shells, you will get bombarded by 3-5 core breakers at once.
zomgee
Sep. 11, 2011
A few tips:
1. All power-ups (negative or positive) and particles will attach to the shell with the LEAST amount of power-ups/particles already attached. If 2 or more of your shells have the same number of power-ups/particles it will attach to the NEAREST shell. With this information, you can manipulate where power-ups/particles attach to.
froglobster
Dec. 08, 2011
If anythings pure evil it's stasis...