Saiyans!
von Spidder
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Saiyans!
Tags für Saiyans!
Beschreibung
Trainiere Saiyajins. Rauch Bitches. Zerstöre Planeten.
Spielanleitung
Spiel wird noch entwickelt. Ich dachte, es wäre lustig, das Spiel live zu aktualisieren, damit die Leute den Entwicklungsfortschritt sehen können. Deshalb ist manchmal etwas kaputt usw. Fühlt euch frei, herumzuspielen und seltsame Sachen zu melden. 4.1.2014: Habe eine C2-Lizenz gekauft, um das Spiel fertigzustellen. Und anschließend einen Spendenbutton hinzugefügt, weil ich pleite bin vOv. https://www.paypal.com/cgi-bin/webscr?cmd=donations&business=CTF72MESCW2KQ&lc=GR&item_name=Spidder%20Studios¤cy_code=USD&bn=PP%2dDonationsBF%3abtn_donateSM%2egif%3aNonHosted". In den nächsten Tagen kommt: – Bessere (?) Grafik. – Mehr schwebende Zahlen. – Zufällige Saiyajin-Namen! – Irgendeine Art von Story?
Entwickler-Updates
v0.6.3
Change combat controls to WASD and mouse based shooting.
Added some button graphics.
Fixed bugs.
Kommentare
Verkade
Mar. 13, 2014
This game is quite uh, empty. Just clicking a button to increase power level by 1. Once it reaches 1000, a message pops up 'It's over 9000!', while it's not but whatever. And at that point you can deploy to earn money, to hire another saiyan. Where are the upgrades? To get more power per click, stronger saiyans by hiring, perhaps training saiyans and fighting enemies for cash. This shouldn't really be published yet, until it's looking better, has more functions etc. Then it might become a game that people will like to play.
Verkade
Mar. 15, 2014
Part 2 out of 2: - Like in my previous message, I like to see more upgrades (like Scouter). But then things like: more power per click, slowly increase power even though you aren't clicking, higher base power level when hire a new saiyan, chance to return from the battle alive, skill damage multiplier, more money per saiyan deployed, and maybe you can think of other stuff.
- More advanced battle system. Not only shooting but also punching or/and kicking. Shooting energy blasts should consume energy. Ability to fly with a small consumption of energy. When you get further in game, getting the opportunity to transform into a super saiyan.
Well it's a lot better than it was before, and I hope you continue. Let me know what you think of the suggestions that I have.
Verkade
Mar. 15, 2014
Part 1 out of 2:
Seems you updated the game. And it's a bit better now. I see you are really trying to make something out of it, and that's good.
A few suggestions:
- When you have to battle, make sure the enemies are fighting back. And possibly even kill you. When you are getting killed, you do not get +1 to 'Saiyans Deployed'. Or at least you shouldn't get money since you failed to take over an planet, or failed the job.
- As you deployed more and more saiyans, the enemies should get stronger. More HP, more damage to you, more enemies to fight. And that should be the reason to increase power level far beyond 1000 to get stronger and take on the stronger enemies.
- I see you got your first upgrade, a scouter. At the moment it's not doing much. It shows how much damage you do against the enemies. But a scouter should tell how strong the enemies are. But ofcourse you know that.
Thanks for the comments! I agree on all points, and intend to implement most of the things you are suggesting. Also on the map: more mini games, a storyline, a better upgrade system. My biggest roadblock at this time is finding a way for money to go up even when you're looking at another browser tab/window.
AZA1989
Jun. 15, 2015
sooooo sad, that a game with such potential is going dead -_-
DerKapitan
Mar. 27, 2014
I like the concept. You should ask around to some of the other developers about some help in developing this.