Mr. Bree - Returning Home
von TawStudio
Mr. Bree - Returning Home
Tags für Mr. Bree - Returning Home
Beschreibung
== Spiel wurde aktualisiert – Kong API hinzugefügt! ==. Mr. Bree hat sein Gedächtnis verloren und weiß nicht mehr, wie er nach Hause kommt! Jetzt musst du ihm helfen, den Weg zurückzufinden! Dafür muss Mr. Bree durch die tiefsten und gefährlichsten Orte reisen, seine vergessenen Bewegungsfähigkeiten wiedererlangen und dem Tod um jeden Preis entkommen, in der Hoffnung, seine Familie wiederzusehen. # 5 geheime Level. # 4 Spielmodi. # Original-Soundtrack. # Über sechzig Erfolge. # Stelle dein Gamer-Können auf die Probe! # Erlebe die Freude, einem Hausschwein den Weg zurück zu seiner Familie zu ermöglichen! Hotsite: http://tawstudio.com/mrbree. Trailer: http://www.youtube.com/watch?v=CmYCnuOyOoY. Original Soundtrack erhältlich auf Bandcamp, Amazon und iTunes! Bandcamp: http://bit.ly/yZdf1f . iTunes: http://bit.ly/zu60R4. Amazon: http://amzn.to/w3mBuz. Für Mr. Bree und weitere Updates folge uns auf Twitter: twitter.com/tawstudio. oder Facebook:. fb.com/tawstudio
Spielanleitung
Links / Rechts Pfeile oder A/D = Bewegen. Shift oder Z = Rennen (wenn erinnert). Leertaste, X, W oder Oben = Springen (wenn erinnert). Unten oder S = Ducken (wenn erinnert)
FAQ
Was ist Mr. Bree Returning Home?
Mr. Bree Returning Home ist ein herausforderndes Platformer-Spiel von TawStudio mit einem Schwein namens Mr. Bree, das versucht, nach Hause zu finden.
Wie spielt man Mr. Bree Returning Home?
In Mr. Bree Returning Home steuerst du Mr. Bree durch gefährliche Level voller Fallen, Stacheln und Feinde. Mit den Platformer-Steuerungen springst, rennst und löst du Rätsel.
Was sind die wichtigsten Fortschrittsmechaniken in Mr. Bree Returning Home?
Spieler kommen in Mr. Bree Returning Home voran, indem sie Level abschließen, Mr. Brees verlorene Erinnerungen wiedererlangen und neue Fähigkeiten freischalten.
Was macht Mr. Bree Returning Home unter Platformern einzigartig?
Mr. Bree Returning Home besticht durch seinen hohen Schwierigkeitsgrad, das Erinnerungs-Rückgewinnungssystem und die präzise Steuerung, die selbst erfahrene Platformer-Fans herausfordert.
Gibt es in Mr. Bree Returning Home einen Story-Modus?
Ja, Mr. Bree Returning Home enthält einen Story-Modus, in dem die Spieler Mr. Brees Vergangenheit aufdecken und ihm helfen, durch gefährliche Level zu seiner Familie zurückzukehren.
Entwickler-Updates
== Problems with the game controls? Please, try reducing the quality ==
We’re working hard to improve the control input lags! If you experience any issues, please leave a
comment or PM with your pc/browser configuration and Flash player version. It will be very helpful!
Sorry for any inconvenience!
Fixes & Changes in Mr. Bree – Returning Home v1.0.35:
- Level timers fixed
- Set text bubbles transparent
- levels balancing and better checkpoints placement
- fixed backgrounds and foregrounds
- Kongregate API added
(If your game is not on v1.0.35, please, refresh your browser to get the latest version)
Thanks everyone for the feedback! You guys are awesome!
Fixes & Changes in Mr. Bree – Returning Home v1.0.3:
- Levels 17-20 on reverse mode now works (gotta beat them in order)
- Several levels balanced
- Improved text triggers (bubbles) performance
- “Level 6 without running” achievement now working fine
- Optimized levels performance
Fixes & Changes in Mr. Bree – Returning Home v1.0.2:
- Wall jumping improved! Sorry for that!
- Several levels balancing
- Reduced the keyboard input lag a little (even better on chrome)
- Removed some blocking tiles on hardcore mode
Kommentare
ermacofpain
Feb. 15, 2012
Very nice game. A few things to note though. 1) The wall hug that allows you to jump off walls sometimes gets in the way of what your trying to do in an intense moment. 2) The ending was a little dissapointing, the way the game was flowing i was kinda in the mind set that something terrible would be revealed at the end. Now although that didnt happen, the actual ending just didn't have enough to it i was kinda hopeing to see him actually rejoin with his family instead of it just implying he did. 3) Maybe add a few checkpoints in the really difficult areas. I mean one reason that i almost stopped playing a few times is that i would do some really crazy shit and then have to redo it cause i accidentaly screwed up before there was another checkpoint. 4) Forget #2 while typing this the credits were rolling and i heard the music shift so i looked up at the game screen. Ending is no longer dissapointing at all =D
Haha! We're glad you enjoyed the ending! Could you suggest us which areas/levels are lacking checkpoints? Thanks! =)
xcona
Feb. 13, 2012
This game just won the award for most player rage quits :)
We've just updated the game with a better level balancing. Please tell us if it's still inhumanly hard! And sorry for any inconvenience! Thanks! =)
cevgar
Feb. 13, 2012
A couple suggestions: 1. Remappable keys. I found straddling space shift and R to be pretty darn awkward. 2. Recap all text bubbles the player activated at the end of the level. I can't dodge, plan my next jump and speed read at the same time.
patryn40
Feb. 14, 2012
Could be a great game... The play control was horrible. I can't count how many times I pressed jump and nothing happened. The wall jump mechanic was also horribly broken. This is not forgivable in a platformer.
The game's updated, please check if you are still having this issue. Thanks! =)
TawStudio
Feb. 15, 2012
The game just got updated (v1.0.3)!
Again, thanks everyone for the feedback! You're helping us a lot! You guys are awesome! =)