Early Shooter Proto
von TheRyjo
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Early Shooter Proto
Tags für Early Shooter Proto
Beschreibung
(Lädt einen Moment.) Mein erstes Flash-Spiel. Vielleicht verbessere ich es in Zukunft, aber es ist etwas verworren. Hoffe, du bereust das Spielen nicht ; ). – Die Genauigkeit hängt von der Ausrichtung ab und nimmt mit der Entfernung ab.
Spielanleitung
Schießen: Linksklick. Nachladen: R. ‘Leertaste’ – zurücksetzen
Entwickler-Updates
!!! See the new and maintained version at:
http://www.kongregate.com/games/TheRyjo/evil-bunny-showdown
-More game-like
-Now with HIGH SCORES
Kommentare
EPR89
Feb. 06, 2012
Seems like the aiming has a random element to it. I aim perfectly at the centre and hit the outer ring.
Right now the aiming is very sensitive according to the alignment of the front and rear sights. Maybe a bit too much. If the sights were bigger it might be more obvious. I was interested in making the player work hard and pause a second to get proper alignment.
SadOne
Feb. 06, 2012
does it have a point?
Looks like you share my opinion that it's more of a toy than a game at the moment. A simple goal or more visual feedback for goal-formation is what this really needs. That's next in line.
mikefrommass
Feb. 06, 2012
bullets would be nice, goals would be nice
wattro
Feb. 05, 2012
what's the point of aiming if all my shots miss my aimer anyways? :p and it would be good if the gun started with ammo - possibly put the controls on the screen in an unobstrusive/subtle manner
Definitely would be good to start with ammo (or at least have better visual feedback). I forgot about onscreen controls, that should be easy. Thanks!
Lyon_X
Feb. 05, 2012
realistic and a good timewaster. anyway 1st!