Seedling
von TimeBlog
Seedling
Tags für Seedling
Beschreibung
A small boy is born from the wind, appearing in front of a house. He doesn't know his purpose, but knows that this house is important. This house holds his answers--and the beginnings of an arduous journey that will introduce him to creatures and objects he has never seen, as well as bring him to question right and wrong.
Guidology Review: http://guidology.com/2012/07/19/seedling-guidologys-official-review/
Spielanleitung
Arrow Keys - move
X - primary
C - secondary
V or I - inventory
Esc - menu
R - restart (the whole game!)
M - mute
W - soundtrack
Walkthrough: http://jayisgames.com/archives/2012/07/seedling.php#walkthrough
Entwickler-Updates
-R to restart is now properly labeled as “restart game” in controls.
-Now can’t bug into the “mini-boss” ice turret from the fourth dungeon.
I haven’t (and with almost 100% certainty won’t) make a map, because the levels aren’t spacially accurate enough for it to work out. It also would be a lot of work, and I’m moving on to other projects (sorry everyone! The walkthrough in the instructions should really help you out if you’re stuck!)
FAQ
Was ist Seedling?
Seedling ist ein kostenloses Action-Adventure-RPG von Connor Ullmann, in dem du eine Pixelwelt erkundest, Rätsel löst und gegen Gegner kämpfst.
Wie spielt man Seedling?
In Seedling steuerst du einen kleinen Helden, der eine große Oberwelt erkundet, Monster bekämpft, Gegenstände findet und Umwelträtsel löst, um in der Geschichte voranzukommen.
Wer hat Seedling entwickelt und auf welcher Plattform kann man es spielen?
Seedling wurde von Connor Ullmann entwickelt und ist als kostenloses browserbasiertes Flash-Spiel auf Kongregate spielbar.
Was sind die wichtigsten Fortschrittssysteme in Seedling?
Der Fortschritt in Seedling basiert auf dem Erkunden neuer Bereiche, dem Finden von Schlüsselgegenständen, dem Aufrüsten deiner Ausrüstung und dem Besiegen von Bossen, um neue Regionen freizuschalten.
Gibt es besondere Merkmale in Seedling?
Seedling ist bekannt für seine offene Welt, Zelda-ähnliche Gameplay-Mechaniken, atmosphärische Pixelgrafik und herausfordernde Bosskämpfe.
Kommentare
Daikoru
May. 27, 2013
"You must think you're clever to come north so soon". No, I'm not clever, I'm just lost.
uknownada
Jul. 24, 2012
Kill everything, and the watcher is unhappy. Kill everything and steal their gold, and the watcher is proud.
Helgon
Aug. 15, 2012
The hero seems a bit hard of hearing.
Oracle: "Please find me a seed"
Hero: "Kill all the creatures of the relic, gotcha"
Neovolpe
Dec. 11, 2012
I love this game, but I feel like there should be more to the story. I found an interesting thing. I explored my way up to Trohn too early, and I met Sardol at the entrance. He said something like, "You must think you're clever to come north so soon. You're not nearly ready for this, fool. Get out of here." He looked big and buff, but he wore red and black armor, like the armor you get. What's interesting is what he used to look like. If you find the statue of Sardol, you learn that he sought to kill the nine Creatures of the Relic, and that he did kill the Goreback, and he looked just like you! In the statue, he is shaped like you and has two eyes, instead of one like most people. It just seems so intentional. Oddly, it seems like Sardol killed the Goreback ages ago, yet he seems to be current. Also, the Creatures of the Relic are a mystery. What Relic? And if they are so good and shouldn't be killed, why do they each have their own domain, and what purpose do they serve there?
NotJack
Jul. 24, 2012
You know who the *real* villain is here? It's this "Watcher" guy who has the power to drop meteors in your path but lets you go on a mindless killing spree when he could have just handed the seed to you. For the record, *all* those killings were self defense, I totally yelled "It's coming right for us!" before each one!