Firefight
von Torrunt
Firefight
Tags für Firefight
Beschreibung
Überlebe so lange wie möglich im Modus "Survival" oder tue dasselbe, während du im Modus "Protect" zusätzlich einen Helikopter verteidigst (du startest mit Geld und mehr Gesundheit, um dir zu helfen). Mit jedem Tag werden die Gegner härter und du stärker. Verdiene Erfahrungspunkte (XP), indem du Feinde besiegst oder zufällig fallengelassene Hundemarken aufsammelst, und gib sie im Shop für neue Waffen, Upgrades, Perks und Geschütztürme aus. Einige Features:. - Mehrere Bestenlisten. - Tag- und Nachtwechsel. - Schicke Projektile und viel Blut. - Greife jederzeit auf den Shop zu, um Waffen, Upgrades und Verteidigungen zu kaufen und zu verbessern. - Entwicklerkonsole: Bastle an der ultimativen Waffe, lasse Gegner wie verrückt erscheinen oder gib ihnen alle explosive Waffen. Neu im Kongregate-Update:. - Integration von Kongregate-Bestenlisten/Statistiken. - Verbesserungen an der Shop-Oberfläche. - Kleine Anpassungen an der globalen Bestenliste. - Es sind jetzt zwei Steuerungsanpassungen gleichzeitig möglich. - Gegner und andere Einheiten werden jetzt als Bitmaps exportiert, was hoffentlich die Performance etwas verbessert. - Fehler beim Überspringen von Splash-Screens behoben. HINWEIS: Wenn du Probleme mit Lags hast, probiere verschiedene Optionen im Spiel aus.
Entwickler-Updates
- Made a slight change to the map to help define the edges of the mountains
- Fixed Truck, Drop-off Plane and Super Laser sound effects playing when game is muted
- When sentries or landmines kill enemies the XP pop-up is now shown
- Dog Tags now despawn after 60 seconds
- Updated Landmine description to say “instant kill ‘almost’ anything” instead of just “instant kill anything” (Since you can’t instant kill the Minigunner)
Kommentare
Jma0322
Jan. 13, 2013
Also, I don't want to use sentries until I have everything maxed because their kills don't give me exp. Why don't I get exp from sentry kills?
Radip
Jan. 13, 2013
You should make some kind of checkpoints or a portino of xp gained so you could for example gain ranks (private, corporal, etc.) and based on that start with extra xp to boy stuff from the beginning.
petesahooligan
Jan. 13, 2013
The mechanical aspects of the game are great. The gameplay, however, are flat. Once you unlock a few things, you don't get anything new... no new levels, no new modes, no new challenges. It just gets harder in a steady grind.
biguglyorc
Jan. 13, 2013
Despite decent graphics, pretty interface and some innovative features, this game is very unpolished: no performance or sound settings accessible while playing; weapon upgrades don't change much; you spend most of the time hunting your foes instead of trying to survive their attacks; the arrows pointing dropped items and supplies don’t always work; the game is run at a resolution discouraging to play - it should be as square as possible, allowing you to defend yourself from enemy attacks from all sides at the same chance, with your sight as far as possible in all directions - and for the same reason the camera should be zoomed out more; the pop-up messages cover your view furthermore, disabling you from dodging properly; and, finally, the 'standard' gameplay gets boring after a while - you don't ever get to effectively kick ass all over the map, nor are you ever met with a challenging enemy – you just strafe and empty half or more of your clip on a single target at all times.
LOLfunnys0000
Jan. 13, 2013
really clunky, also need a clearer indication of where the cliff is, because it looks like its just part of the terrain