Cleopatra 2187: Demo

Cleopatra 2187: Demo

von Uroshito
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Cleopatra 2187: Demo

Bewertung:
2.3
Veröffentlicht: October 16, 2016
Zuletzt aktualisiert: November 03, 2016
Entwickler: Uroshito

Tags für Cleopatra 2187: Demo

Beschreibung

Stark story- und rätselorientiertes Spiel: Cleopatra 2187 folgt den Ereignissen auf dem Raumschiff UN Cleopatra weit in der Zukunft. In dieser Demo bist du der erste Offizier an Bord und stehst vor einer schwierigen Situation. Erstellt mit Unity und seinen Assets, Playmaker, Dialogsystem und einigen Bildern mit Lizenzen für nicht-kommerzielle Projekte. Es könnte an manchen Stellen noch etwas holprig sein. Viel Spaß und hinterlasse gerne einen Kommentar. Feedback ist immer willkommen.

Spielanleitung

WASD für links, rechts, springen und ducken. Der Rest: E, Leertaste zum Beschleunigen von Gesprächen.

Entwickler-Updates

Nov 3, 2016 6:11pm

Finally, after travels, technical issues and similar bummers – new version of Cleopatra 2187 Demo is up and running. Here is the list of improvements:

Custom textbox for password entries,
Welcome screen,
Warning texts and improved UX with password input,
Changed control scheme,
Convesation UX improved- possible to speed up conversation, texts stay on screen longer and will not dissapear too quickly,
Added possibility to recheck passwords On bodies/in computers,
Added hidden content reminders (a star in the lower right corner),
Added prolog with explanations and tutorial.

Thanks everyone for awesome feedback – keep it coming. And now, off to the rest of the game.

Uroš
urosrudolf.wordpress.com

Kommentare

0/1000
MoratGurgeh avatar

MoratGurgeh

Oct. 16, 2016

1
0

Unrated as I can't play the game because it's WebGL, but what the heck is wrong with WASD, with A and D for left and right, W to jump and S to crouch? Like every other game?

Uroshito
Uroshito Entwickler

Taken into account, thanks for the feedback :)

InuYashagirl707 avatar

InuYashagirl707

Oct. 16, 2016

0
0

Woah, thanks for that. I enjoyed this, I look forward to the next version. It took me a little while to figure out that the block was a text box above confirm, and if I typed in the wrong password for the wrong door I had to move before it let me re-enter a password. Possibly let enter be a button command for confirming passwords, and warn players that it might take a moment to load up. It took about 30 seconds for me on Chrome, but I did think it was going to quit on me before it started. I appreciate being able to use the left/right buttons to move as well, maybe up and down can be used for jumping and crouching, although I didn't have to jump for anything in the demo.
Thank you for the demo, I look forward to your games. Thanks for creating and keep at it!

Uroshito
Uroshito Entwickler

Happy to hear it was a fine experience! Mentioned issues will make it so much easier to make next iteration better. Thanks! :)