Cloudventure

Cloudventure

von a_panda
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Cloudventure

Bewertung:
3.3
Veröffentlicht: October 16, 2014
Zuletzt aktualisiert: October 19, 2014
Entwickler: a_panda

Tags für Cloudventure

Beschreibung

Ein niedliches Spiel über das Fliegen durch bunte Welten mit Hilfe von Wolken und das Ausweichen von Hindernissen. Claudia ist eine angehende Wettermagierin, die nur Wolken kontrollieren kann. Jetzt muss sie sich beim Abschlussexamen beweisen. Fliege durch 6 bunte Welten, weiche Hindernissen und Gegnern aus, kaufe Upgrades und sammle Medaillen.

Spielanleitung

Nur Maus

Entwickler-Updates

Oct 19, 2014 4:39pm

I made the invincibility last 1.5 seconds and the starting launch time 2.5 longer. Also added high scores statistics.

Kommentare

0/1000
jasonjjd avatar

jasonjjd

Oct. 16, 2014

3
0

you should definitely add a second or two of invincibility after getting hit. also make the star prize system smarter, it's really frustrating picking up 4 shields in a 3 second span only to collect a twelfth star and get another shield. overall pretty fun though!

a_panda
a_panda Entwickler

There is a second or two invinibility actually but I guess it's not enough. Well, yeah the prize system is random (except you have high chances of getting a life if you don't have max amount of lives), I agree it's not cool. Will think of these improvements for future games :D Thank you!

Noontide avatar

Noontide

Oct. 17, 2014

4
0

I think I'm not good enough at this to get to the end. It'd be good if there was some way of buying your way past each stage (start launch is too short for this). Would like to eventually finish the game.

RainbowRhyme avatar

RainbowRhyme

Oct. 17, 2014

4
0

I agree with Tussoc that the starting launcher is a waste of time. Even when it's fully upgraded it hardly flings me any distance at all. Especially when considered relative to the total length of the course. Please make the launcher propel me a more generous a distance, it's getting really tiresome to have to keep repeating the same worlds over and over again in order to advance. Checkpoints would be an improvement, even if they only kick in once all upgrades have been purchased.

Noontide avatar

Noontide

Oct. 19, 2014

2
0

Yeah, I like the new adjustments. Though I seemed to have a shield power up following me (unused) for some time at a certain point? Eventually it stopped following me?

SteliosS10 avatar

SteliosS10

Oct. 18, 2014

2
0

walkthrough: https://www.youtube.com/watch?v=o0DxsqLyajs