Stencyl 2.0 Tutorial 2: Jumping

Stencyl 2.0 Tutorial 2: Jumping

von Abigayl
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Stencyl 2.0 Tutorial 2: Jumping

Bewertung:
3.7
Veröffentlicht: June 23, 2012
Zuletzt aktualisiert: June 27, 2012
Entwickler: Abigayl

Tags für Stencyl 2.0 Tutorial 2: Jumping

Beschreibung

Dieses Tutorial setzt dort an, wo das erste aufgehört hat, und zeigt, wie man ein solides Sprungsystem (und andere Physik) erstellt. . Wie immer gehen 100% meiner Einnahmen direkt an wohltätige Zwecke. Danke :)

Spielanleitung

Klicken/Leertaste/Eingabetaste, um eine Folie weiterzugehen. Shift + Klicken/Leertaste/Eingabetaste, um eine Folie zurückzugehen. Nutze die Menü-Scrollbar unten für die schnelle Szenenauswahl. Strg + Klicken, um Links (blau) zu folgen. Pfeiltasten im Spiel für Bewegung.

Entwickler-Updates

Kommentare

0/1000
Photomix avatar

Photomix

Jun. 24, 2012

10
0

Another great tutorial. I am looking forward to the sequels. :p

Abigayl
Abigayl Entwickler

They'll be coming :)

lSWATLLAMA avatar

lSWATLLAMA

Jun. 23, 2012

9
0

Just about your most useful tutorial.

Abigayl
Abigayl Entwickler

Thanks, and the second hardest to write (only after the lagless one).

Cyclonea avatar

Cyclonea

Jun. 23, 2012

9
0

Thanks for another nice tutorial. It was more complicated to follow than the first one, but the screenshot at the end (slide 44) helped a lot. Good luck Abi, will be waiting for Tutorial 3.

Abigayl
Abigayl Entwickler

Aye, that was one of the reasons why this tutorial took a while: jumping itself has been known to stump many programmers, including some vets I know. It's tough to take a difficult idea and make it simple to understand... glad the end helped :)

Abigayl avatar

Abigayl

Jun. 23, 2012

15
1

Thank you everyone for your support, as well as your patience in waiting for this tutorial to come out. Jumping can be one of the most complicated things to program, and even worse to explain, but I hope it makes sense. :)

zappy212 avatar

zappy212

Jun. 23, 2012

5
0

Thanks for all the help, after completing this tutorial the game that I've been working on has improved. Also, if you ever need me to test any tutorials, you know where my email inbox is. :)

Abigayl
Abigayl Entwickler

Well thanks to you too :). I'm sure your suggestion of adding the codes at the end will help a lot of people.