Bug Bomber!
von alertrelic
Bug Bomber!
Tags für Bug Bomber!
Beschreibung
Destroy swarms of bugmen in massive, explosive combos!
Spielanleitung
WASD/Arrow Keys: Movement
CTRL/LMB: Throw a bomb.
Avoid enemies and your own explosions.
Collect power-ups. Try to get large combos. You get an extra life for each 10,000 points.
Kommentare
DarkAlfa
Aug. 17, 2012
Good game! It's obvious you put effort to it. It's still very simple nonetheless, 3/5, but it's got potential.
A few words of advice? Take a screenshot of gameplay and put it as thumbnail, much more aesthetic. I know you may just wanted to try your hand at Unity, but it seems Flash is more well accepted. The powerups (quicker!) could have their popup description atop of them, so we can link the word with the object. The stage could have actual terrain to move around adding strategic path finding.
Now for the pros: the graphics and the music make for an awesome retro-gameboy ambience. The jumping is too restrictive for my taste, but I know it's to toughen things up. Same with the self-killing, so we don't spam bombs. Well thought! Everything is well describing and retro-fun, where doing the same thing over and over is covered by the stress of increasing difficulty. Though I wouldn't mind a level-system.
Thanks! It was just a quick prototype really, messing about with built-in GUI tweening and other things. This time I thought I should go through the whole process and actually finish something.
e1842679
Aug. 25, 2012
Use flash for games like this. Unity3D is for 3D games and not for 8-bit pixel games...
I don't think that's really true anymore. Unity is pretty versatile. There are things like spritemanager, orthello and futile 2d. Also you can still take advantage of built in physics and other unity features. Flash isn't particularly efficient either. All things considered building or using an actual 2D engine would probably be the best way, but then you wouldn't have the nice easy hosting and API integration on Kongregate.
Pappastheking
Aug. 17, 2012
You can also use Ctrl :P