Maze Speedrun

Maze Speedrun

von apalapa
Fehler melden
Spiel melden
Loading ad...

Maze Speedrun

Bewertung:
2.9
Veröffentlicht: November 16, 2016
Zuletzt aktualisiert: November 21, 2016
Entwickler: apalapa

Tags für Maze Speedrun

Beschreibung

Erreiche das Ende des Labyrinths so schnell wie möglich, um die beste globale Bestzeit zu erzielen! Zufällig generierte Labyrinthe mit 3 Schwierigkeitsgraden warten darauf, von dir gemeistert zu werden.

Spielanleitung

Pfeiltasten zum Bewegen, R zum Neustart des Labyrinths. Es gibt keine Pause, also kannst du den Ausgang nicht suchen.

Entwickler-Updates

Nov 21, 2016 3:43pm

Fixed timer starting and possibility of moving from the menu screen before a game starts.

Kommentare

0/1000
DaftPVF avatar

DaftPVF

Nov. 17, 2016

1
0

Nice little game. The level randomness doesn't make for fair speedruns though. Some generated levels require less movements to complete than others.

Also as a suggestion to allow for faster movement the controls should allow for moving in a direction as long as I'm still holding the direction key, for example if there's a ladder pattern going up,right,up,right,up I should be able to just hold up and double tap right to get to the end of it.

apalapa
apalapa Entwickler

Thank you for your feedback! I had considered calculating the score based on how many moves it would take for the player to reach the end, and maybe calculate on the average of that time. I may do this to make the scores fair. As for movement, the issue with holding down in order to move is when the player comes to a place in the maze where they may have to turn right or continue forward. Holding down a key in this case would make it extremely difficult to get in that right turn, and would most likely skip the turn due to the fast movements of holding it down. I'll look into reducing the delay of the arrow keys at the very least. Thanks for playing :)

Pandabeer avatar

Pandabeer

Nov. 17, 2016

0
0

It's not working

apalapa
apalapa Entwickler

Thank you for pointing that out :) I tested it out and fixed the issue. I assumed you were playing it on Firefox, and it was crashing. The issue has been fixed and will work now.