Wilt: Last Blossom
von Asvegren
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Wilt: Last Blossom
Tags für Wilt: Last Blossom
Beschreibung
You are one of few survivors in a world destroyed by man made pollution. You’re doing your best to survive with your daughter in the little cave you call home – unaware that the nightmare is about to get much worse…
Spielanleitung
Move with the arrow keys. Jump with A. Perform attacks with S. Throw grenades with D. Release energy blasts with F. Interact with the Space bar.
FAQ
Was ist Wilt: Last Blossom?
Wilt: Last Blossom ist ein 2D-Plattformer-Abenteuerspiel, entwickelt von Asvegren, das Erkundung, Rätsellösen und Action-Elemente vereint.
Wer ist der Entwickler von Wilt: Last Blossom?
Wilt: Last Blossom wurde vom Entwickler Asvegren erstellt.
Was macht man in Wilt: Last Blossom?
In Wilt: Last Blossom erkundest du seitlich scrollende Umgebungen, löst Rätsel und kämpfst gegen Feinde, während du in einer postapokalyptischen Welt nach deiner vermissten Tochter suchst.
Wie funktioniert der Spielfortschritt in Wilt: Last Blossom?
Du kommst in Wilt: Last Blossom voran, indem du Gegenstände sammelst, neue Bereiche freischaltest und neue Fähigkeiten erlangst, die dir helfen, Hindernisse zu überwinden und die Geschichte voranzutreiben.
Was sind die Hauptmerkmale von Wilt: Last Blossom?
Zu den wichtigsten Merkmalen von Wilt: Last Blossom gehören klassisches 2D-Plattformer-Gameplay, eine storygetriebene postapokalyptische Welt, Rätsel-Elemente und Charakter-Upgrades.
Kommentare
MbalzEsHari
Jan. 17, 2013
@karserus They took what they knew about mutants, and created a giant, nearly unstoppable one that spits out smaller mutants... I don't think they were trying to save the world. If they were, they were really taking the Umbrella approach to it.
ManFox
Jan. 17, 2013
"This looks heavy... might be useful!" - Best justification to take a huge rock with you ever.
zeldamasterN
Jan. 13, 2013
"I can jump 50 stories without taking a single damage! But a zombie slap offends me..."
zeldamasterN
Jan. 13, 2013
This game was very well designed. I could tell how hard you worked on getting all of the jumps "just right", and I was able to progress well without getting "too" lost. I did feel like the jumping was a little sticky, but that might be my keyboard. The BEST part of the game by far was the "?" button. I thought it would take me to a video tutorial, but instead it told me exactly what I needed to do! Great job including that! 5/5
Hertzyscowicz
Jan. 20, 2015
To think how much trouble, death and destruction they could have saved by offering to house the girl and her dad in the facility in exchange for the occasional blood or tissue sample.