60sec : Geometric Madness

60sec : Geometric Madness

von BaptisteT1
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60sec : Geometric Madness

Bewertung:
2.9
Veröffentlicht: February 29, 2012
Zuletzt aktualisiert: March 01, 2012
Entwickler: BaptisteT1

Tags für 60sec : Geometric Madness

Beschreibung

Weiche den vom Himmel fallenden Blöcken aus und erhöhe deinen Multiplikator, um die beste Punktzahl zu erreichen! Erstellt als 2-monatige Übung an der ISART Digital, Frankreich, im Bereich GameDesign & Programming. Bitte kommentiere und bewerte dieses Spiel, damit ich es verbessern kann. Danke!

Spielanleitung

Pfeiltasten zum Bewegen und Leertaste, um die Größe deiner Form zu verkleinern.

Kommentare

0/1000
RaZouille avatar

RaZouille

Mar. 02, 2012

0
0

Good idea to change the size of the object you control, just the collision detection to correct and it will be nice ;)

bumbubu avatar

bumbubu

Feb. 29, 2012

0
0

1) There is something wrong with collision detection. 2) "Developped" -- typo, "Realised" should be "created" instead I believe? however, I'm not very good in English myself, so I'm not sure. 3) The game looks somewhat unbaked. Rotating rectangle don't add much to the game mechanics, and don't really make it "geometric madness". Maybe it would make sense to add more "geometric madness"? e.g. more geometric enemies, pulsing and rotating things, or whatever.

BaptisteT1
BaptisteT1 Entwickler

Thanks a lot for your comment ^^ The description of the game seems to be correct now, i'm really sorry about this. Your comment is very constructive, i'm gonna try to do those changes as soon as possible. Thanks again.

affan98 avatar

affan98

Feb. 29, 2012

0
0

good game but you should add some music

BaptisteT1
BaptisteT1 Entwickler

I'm gonna do this soon, i just need my sound designer to give me his work ! :)

BobTheCoolGuy avatar

BobTheCoolGuy

Feb. 29, 2012

0
0

Good job :^) You should add high scores with the Kong API.

BaptisteT1
BaptisteT1 Entwickler

Done :p