Project:Gatot Episode I Yogyakarta
von baterism
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Project:Gatot Episode I Yogyakarta
Tags für Project:Gatot Episode I Yogyakarta
Beschreibung
Roboter überrennen die Stadt Yogyakarta! Ein mythischer Held, Gatot Kaca, wird erweckt, um die Roboter zu vertreiben und die Ordnung in der Stadt wiederherzustellen. Yogyakarta braucht einen Helden! Yogyakarta braucht dich! . Eine Verbindung zu www.batersoft.com ist erforderlich, um das Spiel zu spielen. Falls IDM die Musikdateien automatisch herunterlädt, solltest du dein IDM aktualisieren. Oder folge diesen Schritten:. Methode 2 – Folge diesen Schritten -. 1) Öffne IDM. 2) Gehe zu Downloads → Optionen. 3) Klicke auf Dateitypen. 4) Klicke auf die Schaltfläche Liste bearbeiten. 5) Klicke auf Hinzufügen und gib im Adressfeld die Website-Adresse ein, von der du keine automatischen Downloads starten möchtest. Zum Beispiel kannst du für Kongregate http://kongregate.com/* eintragen. 6) Klicke auf Ok und du bist fertig. Quelle: http://www.harshtechtalk.com/prevent-automatic-downloads-from.html (mit Änderungen). Vielen Dank!
Spielanleitung
Pfeiltasten zum Bewegen, “Z” zum Schießen, “X” für Spezialangriff, “P” für Pause. Linksklick zum Auswählen von Optionen, Rechtsklick zum Zurückgehen.
Kommentare
GualafagosGamez
Sep. 13, 2012
nice :)
Irasfel
Aug. 11, 2012
All that being said, on to the game. Seconding the sprite issues, but you've already acknowledged that so... yeah. Also just plain old too much going on on the screen at once, even if the sprites were clear it'd feel awfully frantic. You also are probably gonna want to put some sort of bomb/air to ground attack in if you're having ground units spawn, that'd help a bit anyway.
Noted for the next update. Thanks!
Irasfel
Aug. 11, 2012
Just a thought, for people posting games that require communication with a site other than Kong to work - post that will you please devs? Those of us that don't leave our browsers wide up to any and all sites usually have to play a guessing game to see which site to authorize to play things, kinda annoying. Just pop in something like "requires you to allow batersoft.com to load" or whatnot and we'll be thankful. Saves a lot of headscratching. And anymore, if your computer is NOT running something like NoScript or an equivalent umm... yeah you're running naked through heap of rusty razorblades. You might want to think about fixing that heh.
I understand the worry of running JavaScript from unknown source. I've add the information in the Description panel. Thank you!
vpsylo
Sep. 04, 2012
Still lot of text mistakes. Both Indonesian and English. I think it's better to use polite form of language for Gatot Kaca.
Please make it more responsive to mouse, like at game over screen or intro. I have tried to click some time and the game doesnt respond anything (or late response).
The music won't load at my computer.
Beside the sprites and over simple gameplay (you can still improve both a lot), I like the idea of Gatot Kaca fight with robot for bakpias.
Thanks! I really appreciate it! Well, I'm fully aware of the technical problem such as no sound etc. Currently, I'm working in improving it. HTML5 is a new technology so problems are not uncommon.
greatz
Aug. 11, 2012
i found something isn't nice. when i beat some enemy, the coins are go near. but i cant distinguish correctly between coins and enemys attacking. it still a good gameplay though.
Sorry, I know my sprite work need heavily improved. Noted for next update! btw: ummm, that's not coin. That is bakpia.