Idle Popcorn
von boboygames
Idle Popcorn
Tags für Idle Popcorn
Beschreibung
Willkommen in der Popcorn-Industrie! Hier sammelst du zuerst Brennstoff, schaufelst ihn dann in den Ofen, dann in den Kessel, poppst das Mais, würzt es und verkaufst es! Wiederhole das für Profit und kaufe bessere Ausrüstung!
Spielanleitung
Klicke mit der Maus auf die Buttons und beobachte, wie die Zahlen immer größer werden. Update 2. März 2017. Hallo zusammen! Entschuldigung für das große Problem mit den Verkäufern. Während ich nach einer Lösung suche, habe ich Warnhinweise angebracht, die zeigen, dass du dich in gefährliche Bereiche begibst. Ich weiß, das ist keine Lösung, aber ich arbeite aktiv daran. Vielen Dank für euer Verständnis!
Kommentare
rinky999
Feb. 23, 2017
oh... save doesnt work... too bad, played earlier and it looked good though
hi, I am sorry that save does not work on your (and at least three others', at the time of writing) machine. I am not an expert, so I can only suggest to enable saving on your firefox, or clear the memory cache. I hope that will do the trick. Thank you for your interest!
mikmok32
Mar. 02, 2017
income/sec drops to 0 if level of sales staff gets higher than 600
hi, thanks for your comment! i am working on that right now. thanks for your interest!
ACrine
Feb. 22, 2017
The only way i can make money is in basic class...game is out of whack!
hi! thanks for commenting. I changed the input requirements, making it a lot easier to make more money in higher tech levels edit: i made adjustments in this update, hopefully you'll find it more incentivizing to invest in higher tech
Tripiticus
Feb. 22, 2017
It just doesn't work the arrows are all green, the tech levels all the same, roughly same amount of workers, but no income. If i screw around endlessly with the combinations of tech levels and workers I can find a random combination that causes me to gain income, but it is so unintuitive that the game is unplayable
hi! thanks for commenting. I am rethinking about removing the "system compatibility" mechanic and I am leaning towards removing it. watch out for the next update! edit: system compatibility is now removed and I added a production per second. hopefully it is more intuitive this time
GnrRain
Feb. 23, 2017
The GUI could use some serious improvements as well. Having to navigate window after window with buttons and clickables all in different locations is annoying. Tell us that just because we buy a technology doesn't mean it's been equipped. An income/s or /m would be very beneficial as well for figuring out what tech level we should be on for where we are with the management teams. No one wants to play guessing games inside an idle game. Be forward with your math and put up a couple displays showing us what is happening when we do things. Example, i have 35 stoves and i want to buy another one, what is going to change? Will my efficiency suffer? Is the kettle not going to be able to keep up? Etc. Again though, say hi, and tell us what you are thinking about for this game.
hi! thanks for your valuable insights. I fixed some of the important aspects of the game based on your comment, especially the automatic tech equipment. I added a per second display - though it still needs some working on, among other things. Again, thank you for commenting!