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Additive

Additive

von CowfaceGames
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Additive

Bewertung:
2.9
Veröffentlicht: August 27, 2012
Zuletzt aktualisiert: August 27, 2012
Entwickler: CowfaceGames

Tags für Additive

Beschreibung

Additive ist ein entspannendes Farbmisch-Puzzlespiel, das in 34 Stunden für den LD24 entwickelt wurde. Diese Version ist bis auf die Kongregate-API identisch mit der LD24-Version.

Spielanleitung

Lerne beim Spielen ab dem ersten Rätsel. Klicke, um einen Block auszuwählen. Klicke erneut auf den Block oder auf den Hintergrund, um die Auswahl aufzuheben.

Kommentare

0/1000
Lotherio avatar

Lotherio

Aug. 27, 2012

22
0

Nice concept, the use of black tiles is unbalancing. Instead of figuring out primary and secondary colors and how to mix them to meet in the middle - I just tried to figure out how to make the black tiles delete everything else until they met up, then joined/deleted them

RazorLeave avatar

RazorLeave

Sep. 04, 2012

11
0

Oh heaven, kittens! Very nice game, although it is indeed more about making the black tiles delete everything and meet up, instead of figuring out how to combine the blocks to meet up with the black ones.

QMagi avatar

QMagi

Aug. 27, 2012

8
0

Very nice twist on a sliding puzzle & color match game. Very nice, indeed.

tamesbm avatar

tamesbm

Sep. 05, 2012

6
0

very nice! and I absolutely love the sound of piano keys! (one suggestion - perhaps you could use different key sounds for different colors?)

Cutty2k avatar

Cutty2k

Sep. 04, 2012

5
0

"May a thousand kittens mew at your passing." So...hope a bunch of cats meow when I die? Also +1 to Lotherio, the black tiles do indeed break the game. What could be a process of carefully mixing and upgrading colors to finally meet becomes combine outlying tiles and then gobble everything up with the black squares. A better mechanic would be to remove the black tiles entirely and have lower level colors (red, blue, green) become the higher level tiles (yellow, cyan, purple) with those tiles canceling each other out as the black tiles do, with the win condition of all tiles being cleared remaining the same.