City Racing
by daniazar
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City Racing
Tags for City Racing
Description
This is a procedural generated racing game, my second Unity game. The city and circuit is generated in runtime in a pseudo random process so there is a infinite amount of circuits :) . The city is based on Bartek Drozdz everyday3d blog.
For now is just a race against time and two AI cars. You only have 70 seconds to do a lap in the circuit.
How to Play
Use the Arrows to steer, accelerate and brake.
Space bar to handbrake.
Use the menu to generate a random map or insert a seed number and generate a specific map.
If you get out of the road you will be ported back to the last checkpoint in 7 seconds.
Developer Updates
AI cars added and made the minimap cleaner and a background music.
Dec 24.
Comments
Timi2
Jan. 10, 2011
haha I spawned an another car!
xdarkcodex
Dec. 24, 2010
This unity program thing is going to revolutionize kongregate! XD
FedeGz
Dec. 24, 2010
More cars, variety and this might be a great game!
Keep up the good work!
tobybird1
Jan. 17, 2011
Unity webplayer is great for all racing and platformers, try somethng different next time
kye_star24
Jan. 15, 2011
@gamesgamesalex i am guessing you have a mac